GTAV-Classes-private/netsync/nodes/physical/CPhysicalAttachDataNode.hpp
2024-09-25 12:11:17 +00:00

31 lines
951 B
C++

#pragma once
#include <cstdint>
#include "rage/vector.hpp"
#include "netsync/CProjectBaseSyncDataNode.hpp"
#pragma pack(push,4)
class CPhysicalAttachDataNode : CSyncDataNodeInfrequent
{
public:
bool m_attached; //0x00C0
bool unk_00C1; //0x00C1
uint16_t m_attached_to; //0x00C2
char pad_00C4[12]; //0x00C4
rage::fvector3 m_offset; //0x00D0
char pad_00DC[4]; //0x00DC
rage::fvector4 m_orientation; //0x00E0
rage::fvector3 m_parent_offset; //0x00F0
char pad_00FC[4]; //0x00FC
uint16_t m_other_attach_bone; //0x0100
uint16_t m_attach_bone; //0x0102
uint32_t m_attach_flags; //0x0104
bool m_allow_initial_separation; //0x0108
char pad_00109[3]; //0x0109
float unk_010C; //0x010C
float unk_0110; //0x0110
bool unk_0114; //0x0114
bool unk_0115; //0x0115
bool m_is_cargo_vehicle; //0x0116
}; //Size: 0x0118
static_assert(sizeof(CPhysicalAttachDataNode) == 0x118);
#pragma pack(pop)