GTAV-Classes-private/netsync/nodes/ped/CPedMovementGroupDataNode.hpp
2024-09-25 12:11:17 +00:00

24 lines
1,007 B
C++

#pragma once
#include "netsync/CProjectBaseSyncDataNode.hpp"
#pragma pack(push, 4)
class CPedMovementGroupDataNode : CSyncDataNodeFrequent
{
public:
float m_unk; // 0xC0 (CTaskMotionInAutomobile+0x1EC)
uint32_t m_movement_task_index; // 0xC4
uint32_t m_movement_task_stage; // 0xC8
uint32_t m_movement_group; // 0xCC
uint32_t m_overridden_weapon_group; // 0xD0
uint32_t m_overridden_unk_group; // 0xD4 (SET_PED_ALTERNATE_MOVEMENT_ANIM?)
bool m_is_crouching; // 0xD8
bool m_is_stealthy; // 0xD9
bool m_is_strafing; // 0xDA
bool m_is_ragdolling; // 0xDB
bool m_is_ragdoll_constraint_ankle_active;// 0xDC
bool m_is_ragdoll_constraint_wrist_active;// 0xDD
char m_pad1[2]; // 0xDE
char m_tennis_data[0x20]; // 0xE0 TODO
};
static_assert(sizeof(CPedMovementGroupDataNode) == 0x100);
#pragma pack(pop)