#pragma once #include class CPlayerCardStats { public: uint32_t m_access_flags; //0x0000 float m_kd_ratio; //0x0004 float m_unk_ratio; //0x0008 float m_rank; //0x000C float m_can_spectate; //0x0010 float m_is_spectating; //0x0014 float m_current_crew_rank; //0x0018 float m_overall_badsport; //0x001C float m_stamina; //0x0020 float m_strength; //0x0024 float m_shooting_ability; //0x0028 float m_stealth_ability; //0x002C float m_flying_ability; //0x0030 float m_wheelie_ability; //0x0034 float m_mental_state; //0x0038 }; //Size: 0x003C static_assert(sizeof(CPlayerCardStats) == 0x3C);