#pragma once #include namespace rage { enum rlPlatforms : uint8_t { UNK0, XBOX, PLAYSTATION, PC, }; #pragma pack(push,8) class rlGamerHandle { public: int64_t m_rockstar_id; //0x0000 uint8_t m_platform; //0x0008 uint8_t m_padding; //0x0009 inline rlGamerHandle() = default; inline rlGamerHandle(int64_t rockstar_id) : m_rockstar_id(rockstar_id), m_platform(rlPlatforms::PC), m_padding(0) { } }; //Size: 0x0010 static_assert(sizeof(rlGamerHandle) == 0x10); #pragma pack(pop) }