#pragma once #include "../rage/rlMetric.hpp" #include "../security/ObfVar.hpp" #include "CNetComplaintMgr.hpp" #include "snSession.hpp" #include "MatchmakingAttributes.hpp" #include #pragma pack(push, 1) class MetricSessionMigrated : public rage::rlMetric { public: char pad_0008[828]; //0x0008 uint32_t m_num_players; //0x0344 }; //Size: 0x0348 static_assert(sizeof(MetricSessionMigrated) == 0x348); class NetworkBaseConfig { public: virtual ~NetworkBaseConfig() = default; virtual void Reset() {}; uint32_t m_build_type; //0x0008 uint32_t m_discriminator; //0x000C uint32_t m_discriminator_mapping; //0x0010 uint32_t m_region_mapping; //0x0014 uint32_t m_language_mapping; //0x0018 uint32_t m_mm_group_1_mapping; //0x001C uint32_t m_mm_group_2_mapping; //0x0020 uint32_t m_activity_type_mapping; //0x0024 uint32_t m_activity_id_mapping; //0x0028 uint32_t m_activity_players_mapping; //0x002C }; static_assert(sizeof(NetworkBaseConfig) == 0x30); class NetworkGameConfig : public NetworkBaseConfig { public: uint32_t m_public_slots; //0x0030 uint32_t m_private_slots; //0x0034 MatchmakingAttributes m_matchmaking_attributes; //0x0038 char m_pad[0x4]; }; //Size: 0x0148 static_assert(sizeof(NetworkGameConfig) == 0x148); // this is not MatchmakingAttributes class NetworkGameFilterMatchmakingComponent { public: // do not use for actual network filters, this will break things inline void SetParameter(const char* name, int index, int value) { std::strcpy(m_param_names[index], name); m_param_mappings[index] = index; m_param_values[index] = value; m_enabled_params_bitset |= (1 << index); if (m_num_parameters <= (uint32_t)index) m_num_parameters++; } uint32_t m_filter_type; //0x0000 char m_filter_name[24]; //0x0004 uint32_t m_num_parameters; //0x001C uint16_t m_game_mode; //0x0020 uint16_t m_session_type; //0x0022 uint32_t m_param_unk[8]; //0x0024 char m_param_names[8][24]; //0x0044 char pad_0104[4]; //0x0104 uint32_t m_param_mappings[8]; //0x0108 char pad_0128[352]; //0x0128 uint32_t m_param_values[8]; //0x0288 char pad_02A8[96]; //0x02A8 uint32_t m_enabled_params_bitset; //0x0308 char pad_030C[8]; //0x030C }; //Size: 0x0314 static_assert(sizeof(NetworkGameFilterMatchmakingComponent) == 0x314); class NetworkGameFilter : public NetworkBaseConfig { public: class NetworkGameFilterMatchmakingComponent m_matchmaking_component; //0x0030 }; //Size: 0x0344 static_assert(sizeof(NetworkGameFilter) == 0x344); class SessionInfoBackup { public: class rage::rlSessionInfo m_session_info; uint32_t m_unk; //0x0070 char pad_0074[4]; //0x0074 uint32_t m_flags; //0x0078 }; //Size: 0x007C static_assert(sizeof(SessionInfoBackup) == 0xDC); class MatchmakingSessionResult { public: class rage::rlSessionDetail m_detail; char pad_03B8[88]; //0x03B8 }; //Size: 0x03D0 static_assert(sizeof(MatchmakingSessionResult) == 0x4D0); class PlayerNameMapNode { public: char m_name[16]; //0x0000 class rage::rlGamerHandle m_handle; //0x0010 class PlayerNameMapNode* m_next; //0x0020 class PlayerNameMapNode* m_prev; //0x0028 }; //Size: 0x0030 static_assert(sizeof(PlayerNameMapNode) == 0x30); class JoiningPlayerNameMap { public: class PlayerNameMapNode m_names[100]; //0x0000 char pad_12C0[40]; //0x12C0 uint32_t m_num_name_nodes; //0x12E8 char pad_12EC[796]; //0x12EC }; //Size: 0x1608 static_assert(sizeof(JoiningPlayerNameMap) == 0x1608); class CNetBlacklistNode { public: class rage::rlGamerHandle m_handle; //0x0000 bool m_block_rejoin; //0x0010 char pad_0011[3]; //0x0011 uint32_t m_added_time; //0x0014 class CNetBlacklistNode* m_next; //0x0018 class CNetBlacklistNode* m_prev; //0x0020 }; //Size: 0x0028 static_assert(sizeof(CNetBlacklistNode) == 0x28); class CNetBlacklist { public: class CNetBlacklistNode m_nodes[16]; //0x0000 class CNetBlacklistNode* m_head; //0x0280 class CNetBlacklistNode* m_tail; //0x0288 uint32_t m_free_nodes; //0x0290 char pad_0294[4]; //0x0294 class CNetBlacklistNode* m_start; //0x0298 char pad_02A0[24]; //0x02A0 }; //Size: 0x02B8 static_assert(sizeof(CNetBlacklist) == 0x2B8); class RemotePlayerData { public: class rage::netGamePlayerData m_data[32]; //0x0000 uint32_t m_count; //0x0600 char pad_0604[4]; //0x0604 }; //Size: 0x0608 static_assert(sizeof(RemotePlayerData) == 0x608); class InvitedGamer { public: class rage::rlGamerHandle m_handle; char pad_0010[12]; //0x0010 uint32_t m_flags; //0x001C }; //Size: 0x0020 static_assert(sizeof(InvitedGamer) == 0x20); class InvitedGamers { public: class InvitedGamer m_invited_gamers[100]; //0x0000 uint32_t m_num_invited_gamers; //0x0C80 char pad_0C84[4]; //0x0C84 }; //Size: 0x0C88 static_assert(sizeof(InvitedGamers) == 0xC88); class Network { public: bool m_unk; char pad_0001[0x7]; rage::rlSessionInfo m_steam_unk_session; //0x0000 rage::Obf32 m_num_dinput8_instances; //0x0070 rage::Obf32 m_last_time_dinput8_checked; //0x0080 class rage::snSession m_game_session; //0x00F0 class rage::snSession m_transition_session; //0x5578 char pad_AA00[16]; //0xAA00 class rage::snSession* m_game_session_ptr_2; //0xAA10 class rage::snSession* m_transition_session_ptr_2; //0xAA18 char pad_AA20[16]; //0xAA20 class rage::snSession* m_game_session_ptr; //0xAA30 class rage::snSession* m_transition_session_ptr; //0xAA38 char pad_AA40[24]; //0xAA40 class NetworkGameConfig m_network_game_config; //0xAA58 class NetworkGameConfig m_network_transition_config; //0xABA0 bool m_session_attributes_dirty; //0xACE8 char pad_ACE9[19]; //0xACE9 uint32_t m_session_visibility_flags; //0xACFC uint32_t m_transition_visibility_flags; //0xAD00 char pad_AD04[68]; //0xAD04 class MetricSessionMigrated m_metric_session_migrated; //0xAD48 bool m_migrated_metric_enabled; //0xB090 char pad_B091[3]; //0xB091 uint32_t m_game_session_state; //0xB094 class NetworkGameFilter m_network_game_filter; //0xB098 char pad_B3DC[33]; //0xB3DC bool m_was_invited; //0xB3FD char pad_B3FE[26]; //0xB3FE TODO: the reclass file is broken class rage::rlSessionInfo m_unk_session_info; //0xB408 char pad_B4D8[643]; //0xB4D8 bool m_need_host_change; //0xB753 char pad_B754[74316]; //0xB754 class rage::rlSessionDetail m_joining_session_detail; //0x1D9A0 class SessionInfoBackup m_last_joined_session; //0x1DE18 char pad_1DEF4[40]; //0x1DEF4 uint32_t m_current_matchmaking_group; //0x1DF1C uint32_t m_matchmaking_group_max_players[5]; //0x1DF20 uint32_t m_num_active_matchmaking_groups; //0x1DF34 char pad_1DF38[8]; //0x1DF38 uint8_t m_matchmaking_property_id; //0x1DF40 uint8_t m_matchmaking_mental_state; //0x1DF41 char pad_1DF42[366]; //0x1DF42 class rage::rlMatchmakingFindResult m_game_session_matchmaking[3]; //0x1E0B0 char pad_2ABC0[40]; //0x2ABC0 class MatchmakingSessionResult m_game_matchmaking_session_results[10]; //0x2ABE8 char pad_2D988[308]; //0x2D988 uint32_t m_num_bosses; //0x2DABC bool m_num_bosses_set; //0x2DAC0 char pad_2DAC1[7]; //0x2DAC1 class rage::rlGamerHandle m_transition_creator_handle; //0x2DAC8 char pad_2DAD8[12]; //0x2DAD8 bool m_is_waiting_async; //0x2DAE4 bool m_is_preferred_activity; //0x2DAE5 char pad_2DAE6[2]; //0x2DAE6 uint32_t m_in_progress_finish_time; //0x2DAE8 char pad_2DAEC[4]; //0x2DAEC bool m_local_player_info_dirty; //0x2DAF0 char pad_2DAF1[495]; //0x2DAF1 class rage::rlGamerHandle m_inviter_handle; //0x2DCE0 class CNetComplaintMgr m_game_complaint_mgr; //0x2DCF0 class CNetComplaintMgr m_transition_complaint_mgr; //0x2EB88 // fields beyond this point are likely outdated! char pad_2FA20[32]; //0x2FA20 class JoiningPlayerNameMap m_unused_joining_player_name_map; //0x2FA40 char pad_31048[8]; //0x31048 class CNetBlacklist m_blacklist; //0x31050 char pad_31308[8]; //0x31308 class InvitedGamers m_game_invited_gamers; //0x31310 char pad_31F98[5888]; //0x31F98 class SessionInfoBackup m_last_joined_transition; //0x33698 uint32_t m_activity_max_players; //0x33774 uint32_t m_activity_max_spectators; //0x33778 char pad_3377C[48]; //0x3377C bool m_do_not_launch_from_join_as_migrated_host; //0x337AC char pad_337AD[7]; //0x337AD bool m_is_activity_session; //0x337B4 char pad_337B5[35]; //0x337B5 class RemotePlayerData m_remote_player_data; //0x337D8 char pad_33DE0[8]; //0x33DE0 class rage::netGamePlayerData m_local_net_game_player_data; //0x33DE8 char pad_33E18[608]; //0x33E18 class rage::rlMatchmakingFindResult m_transition_matchmaking[4]; //0x34078 class NetworkGameFilter m_transition_filters[4]; //0x44F38 char pad_45C48[20]; //0x45C48 uint32_t m_transition_quickmatch_group_handle_count; //0x45C5C class rage::rlGamerHandle m_transition_quickmatch_group_handles[32]; //0x45C60 bool m_retain_activity_group; //0x45E60 char pad_45E61[7]; //0x45E61 class rage::rlSessionInfo m_transition_to_activity_session_info; //0x45E68 char pad_45F38[48]; //0x45F38 class MatchmakingSessionResult m_transition_matchmaking_session_results[10]; //0x45F68 char pad_48D08[8]; //0x48D08 class InvitedGamers m_transition_invited_gamers; //0x48D10 char pad_49998[16]; //0x49998 class rage::rlGamerHandle m_transition_to_game_handle; //0x499A8 class rage::rlSessionInfo m_transition_to_game_session_info; //0x499B8 char pad_49A88[4]; //0x49A88 uint32_t m_transition_to_game_session_participant_count; //0x49A8C class rage::rlGamerHandle m_transition_to_game_session_participants[32]; //0x49A90 char pad_49C90[80]; //0x49C90 class rage::rlGamerHandle m_follower_handles[32]; //0x49CE0 uint32_t m_follower_count; //0x49EE0 char pad_49EE4[628]; //0x49EE4 }; //Size: 0x38650 static_assert(sizeof(Network) == 0x4A678); #pragma pack(pop)