#pragma once #include #include "rage/vector.hpp" #include "netsync/CProjectBaseSyncDataNode.hpp" #pragma pack(push, 4) class CDoorCreationDataNode : CProjectBaseSyncDataNode { public: uint32_t m_model; //0x00C0 char pad_00C4[12]; //0x00C4 rage::fvector3 m_pos; //0x00D0 char pad_00DC[12]; //0x00DC bool m_is_script_door; //0x00E8 bool m_player_wants_control; //0x00E9 }; //Size: 0x00EC static_assert(sizeof(CDoorCreationDataNode) == 0xEC); #pragma pack(pop)