#pragma once #include "../player/CPlayerAngles.hpp" class CCameraAngles { private: char pad_0000[704]; //0x0000 public: CPlayerAngles* m_vehicle; //0x02C0 CPlayerAngles* m_vehicle_two; //0x02C8 private: char pad_02D0[240]; //0x02D0 public: CPlayerAngles* m_player_first_person; //0x03C0 }; //Size: 0x03C8 static_assert(sizeof(CCameraAngles) == 0x3C8);