GTAV-Classes-private/network/snSession.hpp

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2024-09-25 08:11:17 -04:00
#pragma once
#include "../rage/rlGamerInfo.hpp"
#include "../rage/rlSessionInfo.hpp"
#include "MatchmakingAttributes.hpp"
#pragma pack(push, 1)
namespace rage
{
class netConnectionManager;
class sysMemAllocator;
class snPlayer
{
public:
uint64_t m_msg_id; //0x0000
class rage::rlGamerInfo m_player_data; //0x0008
char pad_00F8[8]; //0x00F8
}; //Size: 0x0100
static_assert(sizeof(rage::snPlayer) == 0x100);
class snPeer
{
public:
class rage::rlGamerInfo m_peer_data; //0x0000
char pad_0098[40]; //0x0098
}; //Size: 0x00C0
static_assert(sizeof(rage::snPeer) == 0x118);
class rlRemoteGamer
{
public:
rage::rlGamerHandle m_handle;
char pad_0010[4]; //0x0010
uint32_t m_timeout_time; //0x0014
uint32_t m_time_unk; //0x0018
char pad_001C[4]; //0x001C
}; //Size: 0x0020
static_assert(sizeof(rage::rlRemoteGamer) == 0x20);
class rlSession
{
public:
char pad_0008[248]; //0x0008
class rage::rlSessionInfo m_session_info; //0x0100
char pad_01D0[296]; //0x01D0
uint64_t m_session_id; //0x02F8
char pad_0300[1136]; //0x0300
virtual ~rlSession() = default;
}; //Size: 0x0770
static_assert(sizeof(rage::rlSession) == 0x770);
class rlSessionConfig
{
public:
char m_pad[0x4]; // 0x00
int m_public_slots; // 0x04
int m_private_slots; // 0x08
MatchmakingAttributes m_matchmaking_attributes; // 0x0C
char m_pad2[0x18]; // 0x10C
};
static_assert(sizeof(rage::rlSessionConfig) == 0x130);
class rlSessionDetail
{
public:
class rage::rlGamerInfoBase m_base_gamer_info; // 0x00
std::uint64_t m_host_token; // 0xC0
class rage::rlSessionInfo m_session_info; // 0xC8
class rage::rlSessionConfig m_session_config; // 0x198
rage::rlGamerHandle m_handle; // 0x2C8
char m_name[0x14]; // 0x2D8
uint32_t m_player_count; // 0x2EC
uint32_t m_spectator_count; // 0x2F0
uint16_t m_session_data_struct_size; // 0x2F4
char m_session_data_struct[0x100]; // 0x2F6 likely a union of two structs, sizes 0x44 and 0x28
uint16_t m_matchmaking_data_struct_size; // 0x3F6
char m_matchmaking_data_struct[0x80]; // 0x3F8 stores matchmaking tunable data?
}; //Size: 0x03CA
static_assert(sizeof(rlSessionDetail) == 0x478);
class rlSessionDetailMsg
{
public:
int m_status;
int m_required_version;
int m_request_token;
int m_unk;
rlSessionDetail m_detail;
};
static_assert(sizeof(rlSessionDetailMsg) == 0x488);
class rlMatchmakingFindResult
{
public:
class rage::rlSessionDetail m_result_session_details[15]; //0x0000
char pad_37C8[168]; //0x37C8
}; //Size: 0x3870
static_assert(sizeof(rage::rlMatchmakingFindResult) == 0x43B0);
class netGamePlayerData
{
public:
class rlGamerHandle m_handle;
bool m_is_activity_spectator; //0x0010
char pad_0011[7]; //0x0011
uint64_t m_crew_id; //0x0018
uint16_t m_rank; //0x0020
uint16_t m_debug_unk; //0x0022
char pad_0024[4]; //0x0024
uint32_t m_nat_type; //0x0028
bool m_is_rockstar_dev; //0x002C
char pad_002D[3]; //0x002D
}; //Size: 0x0030
static_assert(sizeof(rage::netGamePlayerData) == 0x30);
class snSession
{
public:
uint64_t m_memory_allocator; //0x0000
char pad_0008[64]; //0x0008
rage::netConnectionManager* m_net_connection_mgr; //0x0048
char pad_0050[48]; //0x0050
class rage::rlSession m_rline_session; //0x0080
class rage::snPlayer m_local_player; //0x07F0
uint64_t m_host_token; //0x08F0
char pad_08F8[144]; //0x08F8
class rage::snPeer m_peer_storage[32]; //0x0988
char pad_2C88[24]; //0x2C88
class rage::snPeer* m_peers[32]; //0x2CA0
uint32_t m_peer_count; //0x2DA0
char pad_2DA4[4]; //0x2DA4
class rage::snPlayer m_player_storage[32]; //0x2DA8
char pad_4DA8[24]; //0x4DA8
class rage::snPlayer* m_players[32]; //0x4DC0
int32_t m_player_count; //0x4EC0
char pad_4EC4[4]; //0x4EC4
class rage::rlRemoteGamer m_remote_gamers[32]; //0x4EC8
uint32_t m_num_remote_gamers; //0x52C8
bool m_player_joining; //0x52CC
char pad_52CD[107]; //0x52CD
uint32_t m_connection_identifier; //0x5338
char pad_533C[4]; //0x533C
uint32_t m_profile_index; //0x5340
char m_token_key[64]; //0x5344
char m_id_key[64]; //0x5384
char m_info_key[64]; //0x53C4
char m_host_key[64]; //0x5404
char m_join_key[64]; //0x5444
char pad_5484[4]; //0x5484
inline bool is_host()
{
return m_local_player.m_player_data.m_host_token == m_host_token;
}
inline snPlayer* get_player_by_token(uint64_t token)
{
for (std::uint32_t i = 0; i < m_player_count; i++)
{
if (m_players[i]->m_player_data.m_host_token == token)
{
return m_players[i];
}
}
return nullptr;
}
inline snPeer* get_peer_by_rockstar_id(uint64_t rid)
{
for (uint32_t i = 0; i < m_peer_count; i++)
{
if (m_peers[i]->m_peer_data.m_gamer_handle_2.m_rockstar_id == rid)
{
return m_peers[i];
}
}
return nullptr;
}
}; //Size: 0x3E70
static_assert(sizeof(rage::snSession) == 0x5488);
class snMsgRemoveGamersFromSessionCmd
{
public:
uint64_t m_session_id; //0x0000
rage::rlGamerHandle m_handles[32]; //0x0008
int32_t m_unk = -1; //0x208
uint32_t m_num_peers; //0x20C
}; //Size: 0x0110
static_assert(sizeof(rage::snMsgRemoveGamersFromSessionCmd) == 0x210);
}
class SessionSortEntry
{
public:
class rage::rlSessionDetail* m_session_detail; //0x0000
char pad_0008[4]; //0x0008
float m_score; //0x000C
char pad_0010[8]; //0x0010
}; //Size: 0x0018
static_assert(sizeof(SessionSortEntry) == 0x18);
#pragma pack(pop)