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These flags indicate that the ->src or ->dst field in the conn_stream is not null, which is something the caller already sees (and even tests from the two sets of functions that set them). They maintain some burden because an agent trying to set a source or destination has to manually set the flags in addition to setting the pointer, so they provide no value anymore, let's drop them.
341 lines
9.7 KiB
C
341 lines
9.7 KiB
C
/*
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* include/haproxy/cs_utils.h
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* This file contains conn-stream util functions prototypes
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*
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* Copyright 2022 Christopher Faulet <cfaulet@haproxy.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation, version 2.1
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* exclusively.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef _HAPROXY_CS_UTILS_H
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#define _HAPROXY_CS_UTILS_H
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#include <haproxy/api.h>
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#include <haproxy/buf-t.h>
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#include <haproxy/channel-t.h>
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#include <haproxy/stream-t.h>
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#include <haproxy/task-t.h>
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#include <haproxy/connection.h>
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#include <haproxy/conn_stream.h>
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#include <haproxy/channel.h>
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#include <haproxy/session.h>
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#include <haproxy/stream.h>
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void cs_update_rx(struct conn_stream *cs);
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void cs_update_tx(struct conn_stream *cs);
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struct task *cs_conn_io_cb(struct task *t, void *ctx, unsigned int state);
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int cs_conn_sync_recv(struct conn_stream *cs);
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void cs_conn_sync_send(struct conn_stream *cs);
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/* returns the channel which receives data from this conn-stream (input channel) */
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static inline struct channel *cs_ic(struct conn_stream *cs)
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{
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struct stream *strm = __cs_strm(cs);
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return ((cs->flags & CS_FL_ISBACK) ? &(strm->res) : &(strm->req));
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}
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/* returns the channel which feeds data to this conn-stream (output channel) */
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static inline struct channel *cs_oc(struct conn_stream *cs)
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{
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struct stream *strm = __cs_strm(cs);
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return ((cs->flags & CS_FL_ISBACK) ? &(strm->req) : &(strm->res));
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}
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/* returns the buffer which receives data from this conn-stream (input channel's buffer) */
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static inline struct buffer *cs_ib(struct conn_stream *cs)
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{
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return &cs_ic(cs)->buf;
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}
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/* returns the buffer which feeds data to this conn-stream (output channel's buffer) */
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static inline struct buffer *cs_ob(struct conn_stream *cs)
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{
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return &cs_oc(cs)->buf;
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}
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/* returns the stream's task associated to this conn-stream */
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static inline struct task *cs_strm_task(struct conn_stream *cs)
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{
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struct stream *strm = __cs_strm(cs);
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return strm->task;
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}
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/* returns the conn-stream on the other side. Used during forwarding. */
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static inline struct conn_stream *cs_opposite(struct conn_stream *cs)
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{
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struct stream *strm = __cs_strm(cs);
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return ((cs->flags & CS_FL_ISBACK) ? strm->csf : strm->csb);
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}
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/* to be called only when in CS_ST_DIS with CS_FL_ERR */
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static inline void cs_report_error(struct conn_stream *cs)
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{
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if (!__cs_strm(cs)->conn_err_type)
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__cs_strm(cs)->conn_err_type = STRM_ET_DATA_ERR;
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cs_oc(cs)->flags |= CF_WRITE_ERROR;
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cs_ic(cs)->flags |= CF_READ_ERROR;
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}
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/* sets the current and previous state of a conn-stream to <state>. This is
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* mainly used to create one in the established state on incoming conncetions.
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*/
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static inline void cs_set_state(struct conn_stream *cs, int state)
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{
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cs->state = __cs_strm(cs)->prev_conn_state = state;
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}
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/* returns a bit for a conn-stream state, to match against CS_SB_* */
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static inline enum cs_state_bit cs_state_bit(enum cs_state state)
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{
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BUG_ON(state > CS_ST_CLO);
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return 1U << state;
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}
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/* returns true if <state> matches one of the CS_SB_* bits in <mask> */
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static inline int cs_state_in(enum cs_state state, enum cs_state_bit mask)
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{
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BUG_ON(mask & ~CS_SB_ALL);
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return !!(cs_state_bit(state) & mask);
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}
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/* Returns true if a connection is attached to the conn-stream <cs> and if this
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* connection is ready.
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*/
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static inline int cs_conn_ready(struct conn_stream *cs)
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{
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struct connection *conn = cs_conn(cs);
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return conn && conn_ctrl_ready(conn) && conn_xprt_ready(conn);
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}
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/* The conn-stream is only responsible for the connection during the early
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* states, before plugging a mux. Thus it should only care about CO_FL_ERROR
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* before CS_ST_EST, and after that it must absolutely ignore it since the mux
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* may hold pending data. This function returns true if such an error was
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* reported. Both the CS and the CONN must be valid.
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*/
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static inline int cs_is_conn_error(const struct conn_stream *cs)
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{
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struct connection *conn;
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if (cs->state >= CS_ST_EST)
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return 0;
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conn = __cs_conn(cs);
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BUG_ON(!conn);
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return !!(conn->flags & CO_FL_ERROR);
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}
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/* Try to allocate a buffer for the conn-stream's input channel. It relies on
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* channel_alloc_buffer() for this so it abides by its rules. It returns 0 on
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* failure, non-zero otherwise. If no buffer is available, the requester,
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* represented by the <wait> pointer, will be added in the list of objects
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* waiting for an available buffer, and CS_EP_RXBLK_BUFF will be set on the
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* conn-stream and CS_EP_RX_WAIT_EP cleared. The requester will be responsible
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* for calling this function to try again once woken up.
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*/
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static inline int cs_alloc_ibuf(struct conn_stream *cs, struct buffer_wait *wait)
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{
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int ret;
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ret = channel_alloc_buffer(cs_ic(cs), wait);
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if (!ret)
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cs_rx_buff_blk(cs);
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return ret;
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}
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/* Returns the source address of the conn-stream and, if not set, fallbacks on
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* the session for frontend CS and the server connection for the backend CS. It
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* returns a const address on success or NULL on failure.
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*/
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static inline const struct sockaddr_storage *cs_src(struct conn_stream *cs)
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{
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if (cs->src)
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return cs->src;
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if (!(cs->flags & CS_FL_ISBACK))
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return sess_src(strm_sess(__cs_strm(cs)));
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else {
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struct connection *conn = cs_conn(cs);
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if (conn)
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return conn_src(conn);
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}
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return NULL;
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}
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/* Returns the destination address of the conn-stream and, if not set, fallbacks
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* on the session for frontend CS and the server connection for the backend
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* CS. It returns a const address on success or NULL on failure.
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*/
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static inline const struct sockaddr_storage *cs_dst(struct conn_stream *cs)
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{
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if (cs->dst)
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return cs->dst;
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if (!(cs->flags & CS_FL_ISBACK))
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return sess_dst(strm_sess(__cs_strm(cs)));
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else {
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struct connection *conn = cs_conn(cs);
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if (conn)
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return conn_dst(conn);
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}
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return NULL;
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}
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/* Retrieves the source address of the conn-stream. Returns non-zero on success
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* or zero on failure. The operation is only performed once and the address is
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* stored in the conn-stream for future use. On the first call, the conn-stream
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* source address is copied from the session one for frontend CS and the server
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* connection for the backend CS.
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*/
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static inline int cs_get_src(struct conn_stream *cs)
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{
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const struct sockaddr_storage *src = NULL;
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if (cs->src)
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return 1;
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if (!(cs->flags & CS_FL_ISBACK))
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src = sess_src(strm_sess(__cs_strm(cs)));
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else {
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struct connection *conn = cs_conn(cs);
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if (conn)
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src = conn_src(conn);
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}
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if (!src)
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return 0;
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if (!sockaddr_alloc(&cs->src, src, sizeof(*src)))
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return 0;
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return 1;
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}
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/* Retrieves the destination address of the conn-stream. Returns non-zero on
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* success or zero on failure. The operation is only performed once and the
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* address is stored in the conn-stream for future use. On the first call, the
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* conn-stream destination address is copied from the session one for frontend
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* CS and the server connection for the backend CS.
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*/
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static inline int cs_get_dst(struct conn_stream *cs)
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{
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const struct sockaddr_storage *dst = NULL;
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if (cs->dst)
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return 1;
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if (!(cs->flags & CS_FL_ISBACK))
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dst = sess_dst(strm_sess(__cs_strm(cs)));
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else {
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struct connection *conn = cs_conn(cs);
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if (conn)
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dst = conn_dst(conn);
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}
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if (!dst)
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return 0;
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if (!sockaddr_alloc(&cs->dst, dst, sizeof(*dst)))
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return 0;
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return 1;
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}
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/* Marks on the conn-stream that next shutw must kill the whole connection */
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static inline void cs_must_kill_conn(struct conn_stream *cs)
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{
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cs->endp->flags |= CS_EP_KILL_CONN;
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}
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/* Sends a shutr to the endpoint using the data layer */
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static inline void cs_shutr(struct conn_stream *cs)
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{
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cs->ops->shutr(cs);
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}
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/* Sends a shutw to the endpoint using the data layer */
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static inline void cs_shutw(struct conn_stream *cs)
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{
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cs->ops->shutw(cs);
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}
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/* This is to be used after making some room available in a channel. It will
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* return without doing anything if the conn-stream's RX path is blocked.
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* It will automatically mark the conn-stream as busy processing the end
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* point in order to avoid useless repeated wakeups.
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* It will then call ->chk_rcv() to enable receipt of new data.
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*/
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static inline void cs_chk_rcv(struct conn_stream *cs)
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{
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if (cs->endp->flags & CS_EP_RXBLK_CONN && cs_state_in(cs_opposite(cs)->state, CS_SB_RDY|CS_SB_EST|CS_SB_DIS|CS_SB_CLO))
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cs_rx_conn_rdy(cs);
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if (cs_rx_blocked(cs) || !cs_rx_endp_ready(cs))
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return;
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if (!cs_state_in(cs->state, CS_SB_RDY|CS_SB_EST))
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return;
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cs->endp->flags |= CS_EP_RX_WAIT_EP;
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cs->ops->chk_rcv(cs);
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}
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/* Calls chk_snd on the endpoint using the data layer */
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static inline void cs_chk_snd(struct conn_stream *cs)
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{
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cs->ops->chk_snd(cs);
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}
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/* Combines both cs_update_rx() and cs_update_tx() at once */
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static inline void cs_update(struct conn_stream *cs)
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{
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cs_update_rx(cs);
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cs_update_tx(cs);
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}
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/* for debugging, reports the conn-stream state name */
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static inline const char *cs_state_str(int state)
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{
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switch (state) {
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case CS_ST_INI: return "INI";
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case CS_ST_REQ: return "REQ";
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case CS_ST_QUE: return "QUE";
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case CS_ST_TAR: return "TAR";
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case CS_ST_ASS: return "ASS";
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case CS_ST_CON: return "CON";
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case CS_ST_CER: return "CER";
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case CS_ST_RDY: return "RDY";
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case CS_ST_EST: return "EST";
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case CS_ST_DIS: return "DIS";
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case CS_ST_CLO: return "CLO";
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default: return "???";
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}
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}
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#endif /* _HAPROXY_CS_UTILS_H */
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