Two functions exists for server sni sample expression parsing. This is
confusing so this commit aims at clarifying this.
Functions are renamed with the following identifiers. First function is
named parse_srv_expr() and can be used during parsing. Besides
expression parsing, it has ensure sample fetch validity in the context
of a server line.
Second function is renamed _parse_srv_expr() and is used internally by
parse_srv_expr(). It only implements sample parsing without extra
checks. It is already use for server instantiation derived from
server-template as checks were already performed. Also, it is now used
in http-client code as SNI is a fixed string.
Finally, both functions are generalized to remove any reference to SNI.
This will allow to reuse it to parse other server keywords which use an
expression. This will be the case for the future keyword pool-conn-name.
Convert FN_AGE in stat_cols_px[] as generic columns. These values will
be automatically used for dump/preload of a stats-file.
Remove srv_lastsession() / be_lastsession() function which are now
useless as last_sess is calculated via me_generate_field().
Move freq-ctr defined in proxy or server structures into their dedicated
fe_counters/be_counters struct.
Functionnaly no change here. This commit will allow to convert rate
stats column to generic one, which is mandatory to manipulate them in
the stats-file.
This commit is part of a serie to align counters usage between
frontends/listeners on one side and backends/servers on the other.
"stot" metric refers to the total number of sessions. On backend side,
it is interpreted as a number of streams. Previously, this was accounted
using <cum_sess> be_counters field for servers, but <cum_conn> instead
for backend proxies.
Adjust this by using <cum_sess> for both proxies and servers. As such,
<cum_conn> field can be removed from be_counters.
Note that several diagnostic messages which reports total frontend and
backend connections were adjusted to use <cum_sess>. However, this is an
outdated and misleading information as it does reports streams count on
backend side. These messages should be fixed in a separate commit.
This should be backported to all stable releases.
Contrary to static servers, dynamic servers does not initialize their
settings from a default server instance. As such, _srv_parse_init() was
responsible to set a set of minimal values to have a correct behavior.
However, some settings were not properly initialized. This caused
dynamic servers to not behave as static ones without explicit
parameters.
Currently, the main issue detected is connection reuse which was
completely impossible. This is due to incorrect pool_purge_delay and
max_reuse settings incompatible with srv_add_to_idle_list().
To fix the connection reuse, but also more generally to ensure dynamic
servers are aligned with other server instances, define a new function
srv_settings_init(). This is used to set initial values for both default
servers and dynamic servers. For static servers, srv_settings_cpy() is
kept instead, using their default server as reference.
This patch could have unexpected effects on dynamic servers behavior as
it restored proper initial settings. Previously, they were set to 0 via
calloc() invocation from new_server().
This should be backported up to 2.6, after a brief period of
observation.
We'll need to be able to verify whether or not a server may be deleted.
For now, both the verification and the action are performed in the same
function, at once under thread isolation. The goal here is to extract
the verification code into a new function that will perform these checks,
return a status between success/recoverable/non-recoverable failure, and
will also return a message for the caller.
snr_update_srv_status() and srvrq_update_srv_status() will both set or
clear the server RMAINT state depending of the result of the current dns
resolution.
This used to work pretty well in the past, but now that addr:svc_port
changes are changed atomically through a dedicated task, the change is
performed asynchronously, so this can cause some flapping issues if the
server is put out of maintenance while the server's address is still
unassigned.
To prevent errors, the resolver's code is now only allowed to put the
server under maintenance but not to remove it from maintenance:
the decision to remove a server from maintenance is performed by the task
responsible for updating the server's addr: if the addr resolves again
thanks to a valid DNS resolution and the server was previously under
RMAINT, then it cleared from RMAINT state.
srvrq_update_srv_status() was renamed srvrq_set_srv_down(), since it is
only called to put the server in maintenance as a result of a failing
SRV entry.
snr_update_srv_status() was renamed srv_set_srv_down() and slightly
modified so that it only takes care of putting the server under
maintenance when needed.
The cli command "set server x/y addr" does not need to remove the RMAINT
flag anymore.
server_set_inetaddr() updater argument is a simple char * string
containing infos about the caller responsible for the update.
In this patch, we try to make this argument serializable, that is, make
it so that we can easily export it without having to keep the original
pointer passed by the caller or having to work with strings of variable
lengths.
This was a prerequisite for exposing more updater information through
SERVER_INETADDR event (upcoming patch).
Static strings were simply mapped to a fixed ID that can be converted back
to a string when needed using server_inetaddr_updater_by_to_str(). One
special case one made for the SERVER_INETADDR_UPDATER_DNS_RESOLVER updater
since in this case the updater hint has to be generated from the
corresponding resolver id / nameserver id combination. This was achieved
by saving the nameserver id within the updater struct. Knowing that the
resolver id can be guessed from the server struct directly, it was not
exposed through the updater struct.
This patch depends on:
- "MINOR: resolvers: add unique numeric id to nameservers"
No functional change should be expected.
server_parse_addr_change_request() was completely replaced by the newer
srv_update_addr_port() function. Considering the function doesn't offer
useful features that srv_update_addr_port() couldn't do, we simply
remove the function.
Both functions are performing the similar tasks, except that the _port()
version is doing a bit more work.
In this patch, we add the server_set_inetaddr() function that works like
the srv_update_addr_port() but it takes parsed inputs instead of raw
strings as arguments.
Then, server_set_inetaddr() is used as underlying helper function for
both srv_update_addr() and srv_update_addr_port() to make them easier
to maintain.
Also, helper functions were added:
- server_set_inetaddr_warn() -> same as server_set_inetaddr() but report
a warning on updates.
- server_get_inetaddr() -> fills a struct server_inetaddr from srv
Since the feedback message generation part was slightly reworked, some
minor changes in the way addr:svc_port updates are reported in the logs
or cli messages should be expected (no loss of information though).
4e5e2664 ("MINOR: proxy: add findserver_unique_id() and findserver_unique_name()")
added findserver_unique_id() and findserver_unique_name() functions that
were inspired from the historical findserver() function, so unfortunately
they don't perform well when used on large backend farms because they scan
the whole server list linearly.
I was about to provide a patch to optimize such functions when I stumbled
on Baptiste's work:
19a106d24 ("MINOR: server: server_find functions: id, name, best_match")
It turns out Baptiste already implemented helper functions to supersed
the unoptimized findserver() function (at least at runtime when servers
have been assigned their final IDs and inserted in the lookup trees): they
offer more matching options and rely on eb lookups so they are much more
suitable for fast queries. I don't know how I missed that, but they are a
perfect base for the server rid matching functions.
So in this patch, we essentially revert 4e5e2664 to provide the optimized
equivalent functions named server_find_by_id_unique() and
server_find_by_name_unique(), then we force existing findserver_unique_*()
callers to switch to the new functions.
This patch depends on:
- "OPTIM: server: eb lookup for server_find_by_name()"
This could be backported up to 2.8.
Previous commit renames 'proto_reverse_connect' module to 'proto_rhttp'.
This commits follows this by replacing various custom prefix by 'rhttp_'
to make the code uniform.
Note that 'reverse_' prefix was kept in connection module. This is
because if a new reversable protocol not based on HTTP is implemented,
it may be necessary to reused the same connection function which are
protocol agnostic.
Define a new function srv_add_to_avail_list(). This function is used to
centralize connection insertion in available tree. It reuses a BUG_ON()
statement to ensure the connection is not present in the idle list.
Define a new function _srv_add_idle(). This is a simple wrapper to
insert a connection in the server idle tree. This is reserved for simple
usage and require to idle_conns lock. In most cases,
srv_add_to_idle_list() should be used.
This patch does not have any functional change. However, it will help
with the next patch as idle connection will be always inserted in a list
as secondary storage along with idle/safe trees.
A reverse server relies solely on its pool of idle connection to
transfer requests which will be populated through a new tcp-request rule
'attach-srv'.
Several changes are required on connect_server() to implement this.
First, reuse mode is forced to always for this type of server. Then, if
no idle connection is found, the request will be aborted. This results
with a 503 HTTP error code, similarly to when no server is available.
proxy default-server is a specific type of server that is not allocated
using new_server(): it is directly stored within the parent proxy
structure. However, since it may contain some default config options that
may be inherited by regular servers, it is also subject to dynamic members
(strings, structures..) that needs to be deallocated when the parent proxy
is cleaned up.
Unfortunately, srv_drop() may not be used directly from p->defsrv since
this function is meant to be used on regular servers only (those created
using new_server()).
To circumvent this, we're splitting srv_drop() to make a new function
called srv_free_params() that takes care of the member cleaning which
originally takes place in srv_drop(). This function is exposed through
server.h, so it may be called from outside server.c.
Thanks to this, calling srv_free_params(&p->defsrv) from free_proxy()
prevents any memory leaks due to dynamic parameters allocated when
parsing a default-server line from a proxy section.
This partially fixes GH #2173 and may be backported to 2.8.
[While it could also be relevant for other stable versions, the patch
won't apply due to architectural changes / name changes between 2.4 => 2.6
and then 2.6 => 2.8. Considering this is a minor fix that only makes
memory analyzers happy during deinit paths (at least for <= 2.8), it might
not be worth the trouble to backport them any further?]
Adding a new event type: SERVER_CHECK.
This event is published when a server's check state ought to be reported.
(check status change or check result)
SERVER_CHECK event is provided as a server event with additional data
carrying relevant check's context such as check's result and health.
This puts an end to the occasional confusion between the "now" date
that is internal, monotonic and not synchronized with the system's
date, and "date" which is the system's date and not necessarily
monotonic. Variable "now" was removed and replaced with a 64-bit
integer "now_ns" which is a counter of nanoseconds. It wraps every
585 years, so if all goes well (i.e. if humanity does not need
haproxy anymore in 500 years), it will just never wrap. This implies
that now_ns is never nul and that the zero value can reliably be used
as "not set yet" for a timestamp if needed. This will also simplify
date checks where it becomes possible again to do "date1<date2".
All occurrences of "tv_to_ns(&now)" were simply replaced by "now_ns".
Due to the intricacies between now, global_now and now_offset, all 3
had to be turned to nanoseconds at once. It's not a problem since all
of them were solely used in 3 functions in clock.c, but they make the
patch look bigger than it really is.
The clock_update_local_date() and clock_update_global_date() functions
are now much simpler as there's no need anymore to perform conversions
nor to round the timeval up or down.
The wrapping continues to happen by presetting the internal offset in
the short future so that the 32-bit now_ms continues to wrap 20 seconds
after boot.
The start_time used to calculate uptime can still be turned to
nanoseconds now. One interrogation concerns global_now_ms which is used
only for the freq counters. It's unclear whether there's more value in
using two variables that need to be synchronized sequentially like today
or to just use global_now_ns divided by 1 million. Both approaches will
work equally well on modern systems, the difference might come from
smaller ones. Better not change anyhting for now.
One benefit of the new approach is that we now have an internal date
with a resolution of the nanosecond and the precision of the microsecond,
which can be useful to extend some measurements given that timestamps
also have this resolution.
Instead we're using ns_to_sec(tv_to_ns(&now)) which allows the tv_sec
part to disappear. At this point, "now" is only used as a timeval in
clock.c where it is updated.
This one is greatly inspired by "MINOR: server: change adm_st_chg_cause storage type".
While looking at current srv_op_st_chg_cause usage, it was clear that
the struct needed some cleanup since some leftovers from asynchronous server
state change updates were left behind and resulted in some useless code
duplication, and making the whole thing harder to maintain.
Two observations were made:
- by tracking down srv_set_{running, stopped, stopping} usage,
we can see that the <reason> argument is always a fixed statically
allocated string.
- check-related state change context (duration, status, code...) is
not used anymore since srv_append_status() directly extracts the
values from the server->check. This is pure legacy from when
the state changes were applied asynchronously.
To prevent code duplication, useless string copies and make the reason/cause
more exportable, we store it as an enum now, and we provide
srv_op_st_chg_cause() function to fetch the related description string.
HEALTH and AGENT causes (check related) are now explicitly identified to
make consumers like srv_append_op_chg_cause() able to fetch checks info
from the server itself if they need to.
Even though it doesn't look like it at first glance, this is more like
a cleanup than an actual code improvement:
Given that srv->adm_st_chg_cause has been used to exclusively store
static strings ever since it was implemented, we make the choice to
store it as an enum instead of a fixed-size string within server
struct.
This will allow to save some space in server struct, and will make
it more easily exportable (ie: event handlers) because of the
reduced memory footprint during handling and the ability to later get
the corresponding human-readable message when it's explicitly needed.
In check_config_validity() function, we performed some consistency checks to
adjust minconn/maxconn attributes for each declared server.
We move this logic into a dedicated function named srv_minmax_conn_apply()
to be able to perform those checks later in the process life when needed
(ie: dynamic servers)
In 2.2, some idle conns usage metrics were added by commit cf612a045
("MINOR: servers: Add a counter for the number of currently used
connections."), which mentioned that the operation doesn't need to be
atomic since we're not seeking exact values. This is true but at least
we should use atomic stores to make sure not to cause invalid values
to appear on archs that wouldn't guarantee atomicity when writing an
int, such as writing two 16-bit words. This is pretty unlikely on our
targets but better keep the code safe against this.
This may be backported as far as 2.2.
Handle properly websocket streams if the server uses an ALPN with both
h1 and h2. Add a new field h2_ws in the server structure. If set to off,
reuse is automatically disable on backend and ALPN is forced to http1.x
if possible. Nothing is done if on.
Implement a mechanism to be able to use a different http version for
websocket streams. A new server member <ws> represents the algorithm to
select the protocol. This can overrides the server <proto>
configuration. If the connection uses ALPN for proto selection, it is
updated for websocket streams to select the right protocol.
Three mode of selection are implemented :
- auto : use the same protocol between non-ws and ws streams. If ALPN is
use, try to update it to "http/1.1"; this is only done if the server
ALPN contains "http/1.1".
- h1 : use http/1.1
- h2 : use http/2.0; this requires the server to support RFC8441 or an
error will be returned by haproxy.
The following functions are quite heavy and have no reason to be kept
inlined:
srv_release_conn, srv_lookup_conn, srv_lookup_conn_next,
srv_add_to_idle_list
They were moved to server.c. It's worth noting that they're a bit
at the edge between server and connection and that maybe we could
create an idle-conn file for these in the near future.
This one has nothing to do with ssl_sock as it manipulates the struct
server only. Let's move it to server.c and remove unneeded dependencies
on ssl_sock.h. This further reduces by 10% the number of includes of
opensslconf.h and by 0.5% the number of compiled lines.
In a future patch, it will be possible to remove at runtime every
servers, both static and dynamic. This requires to extend the server
refcount for all instances.
First, refcount manipulation functions have been renamed to better
express the API usage.
* srv_refcount_use -> srv_take
The refcount is always initialize to 1 on the server creation in
new_server. It's also incremented for each check/agent configured on a
server instance.
* free_server -> srv_drop
This decrements the refcount and if null, the server is freed, so code
calling it must not use the server reference after it. As a bonus, this
function now returns the next server instance. This is useful when
calling on the server loop without having to save the next pointer
before each invocation.
In these functions, remove the checks that prevent refcount on
non-dynamic servers. Each reference to "dynamic" in variable/function
naming have been eliminated as well.
A dynamic server may be deleted at runtime at the same moment when the
stats applet is pointing to it. Use the server refcount to prevent
deletion in this case.
This should be backported up to 2.4, with an observability period of 2
weeks. Note that it requires the dynamic server refcounting feature
which has been implemented on 2.5; the following commits are required :
- MINOR: server: implement a refcount for dynamic servers
- BUG/MINOR: server: do not use refcount in free_server in stopping mode
- MINOR: server: return the next srv instance on free_server
As a convenience, return the next server instance from servers list on
free_server.
This is particularily useful when using this function on the servers
list without having to save of the next pointer before calling it.
To avoid repeating the same source code, allocating memory and initializing
the per_thr field from the server structure is transferred to a separate
function.
This patch replaces roughly all occurrences of an HA_ATOMIC_ADD(&foo, 1)
or HA_ATOMIC_SUB(&foo, 1) with the equivalent HA_ATOMIC_INC(&foo) and
HA_ATOMIC_DEC(&foo) respectively. These are 507 changes over 45 files.
Currently our atomic ops return a value but it's never known whether
the fetch is done before or after the operation, which causes some
confusion each time the value is desired. Let's create an explicit
variant of these operations suffixed with _FETCH to explicitly mention
that the fetch occurs after the operation, and make use of it at the
few call places.
Modify the API of parse_server function. Use flags to describe the type
of the parsed server instead of discrete arguments. These flags can be
used to specify if a server/default-server/server-template is parsed.
Additional parameters are also specified (parsing of the address
required, resolve of a name must be done immediately).
It is now unneeded to use strcmp on args[0] in parse_server. Also, the
calls to parse_server are more explicit thanks to the flags.
srvrq_update_srv_status() update the server status based on result of SRV
resolution. For now, it is only used from snr_update_srv_status() when
appropriate.
There are multiple per-thread lists in the listeners, which isn't the
most efficient in terms of cache, and doesn't easily allow to store all
the per-thread stuff.
Now we introduce an srv_per_thread structure which the servers will have an
array of, and place the idle/safe/avail conns tree heads into. Overall this
was a fairly mechanical change, and the array is now always initialized for
all servers since we'll put more stuff there. It's worth noting that the Lua
code still has to deal with its own deinit by itself despite being in a
global list, because its server is not dynamically allocated.
It's a real pain not to have access to the list of all registered servers,
because whenever there is a need to late adjust their configuration, only
those attached to regular proxies are seen, but not the peers, lua, logs
nor DNS.
What this patch does is that new_server() will automatically add the newly
created server to a global list, and it does so as well for the 1 or 2
statically allocated servers created for Lua. This way it will be possible
to iterate over all of them.
It's been too short for quite a while now and is now full. It's still
time to extend it to 32-bits since we have room for this without
wasting any space, so we now gained 16 new bits for future flags.
The values were not reassigned just in case there would be a few
hidden u16 or short somewhere in which these flags are placed (as
it used to be the case with stream->pending_events).
The patch is tagged MEDIUM because this required to update the task's
process() prototype to use an int instead of a short, that's quite a
bunch of places.
These function names are unbearably long, they don't even fit into the
screen in "show profiling", let's trim the "_connections" to "_conns",
which happens to match the name of the lists there.
Some static functions are now exported and renamed to follow the same
pattern of other exported functions. Here is the list :
* update_server_fqdn: Renamed to srv_update_fqdn and exported
* update_server_check_addr_port: renamed to srv_update_check_addr_port and exported
* update_server_agent_addr_port: renamed to srv_update_agent_addr_port and exported
* update_server_addr: renamed to srv_update_addr
* update_server_addr_potr: renamed to srv_update_addr_port
* srv_prepare_for_resolution: exported
This change is mandatory to move all functions dealing with the server-state
files in a separate file.
When a SRV record was created, it used to register the regular server name
resolution callbacks. That said, SRV records and regular server name
resolution don't work the same way, furthermore on error management.
This patch introduces a new call back to manage DNS errors related to
the SRV queries.
this fixes github issue #50.
Backport status: 2.3, 2.2, 2.1, 2.0
Remove ebmb_node entry from struct connection and create a dedicated
struct conn_hash_node. struct connection contains now only a pointer to
a conn_hash_node, allocated only for connections where target is of type
OBJ_TYPE_SERVER. This will reduce memory footprints for every
connections that does not need http-reuse such as frontend connections.
This patch splits current dns.c into two files:
The first dns.c contains code related to DNS message exchange over UDP
and in future other TCP. We try to remove depencies to resolving
to make it usable by other stuff as DNS load balancing.
The new resolvers.c inherit of the code specific to the actual
resolvers.
Note:
It was really difficult to obtain a clean diff dur to the amount
of moved code.
Note2:
Counters and stuff related to stats is not cleany separated because
currently counters for both layers are merged and hard to separate
for now.