Implement a safe mechanism to close front idling connection which
prevents the soft-stop to complete. Every h1/h2 front connection is
added in a new per-thread list instance. On shutdown, a new task is
waking up which calls wake mux operation on every connection still
present in the new list.
A new stopping_list attach point has been added in the connection
structure. As this member is only used for frontend connections, it
shared the same union as the session_list reserved for backend
connections.
When a DATA frame is sent, we must take care to properly detect the EOM flag
on the HTX message to set ES flag on the frame when necessary, to finish the
stream. But it is only done when data are copied from the HTX message to the
mux buffer and not when the frame are sent via a zero-copy. This patch fixes
this bug.
It is a 2.4-specific bug. No backport is needed.
Since the input buffer is transferred to the stream when it is created,
there is no longer control on the request size to be sure the buffer's
reserve is still respected. It was automatically performed in h2_rcv_buf()
because the caller took care to provide the correct available space in the
buffer. The control is still there but it is no longer applied on the
request headers. Now, we should take care of the reserve when the headers
are decoded, before the stream creation.
The test is performed for the request and the response.
It is a 2.4-specific bug. No backport is needed.
The H2_CF_RCVD_SHUT flag is used to report a read0 was encountered. It is
used by the H2 mux to properly handle shutdowns. However, this flag is only
set when no data are received. If it is detected at the socket level when
some data are received, it is not handled. And because the event was
reported on the connection, any other read attempts are blocked. In this
case, we are unable to close the connection and release the mux
immediately. We must wait the mux timeout expires.
This patch should fix the issue #1231. It must be backported as far as 2.0.
When header are splitted over several frames, payload of HEADERS and
CONTINUATION frames are merged to form a unique HEADERS frame before
decoding the payload. To do so, info about the current frame are updated
(dff, dfl..) with info of the next one. Here there is a bug when the frame
length (dfl) is update. We must add the next frame length (hdr.dfl) and not
only the amount of data found in the buffer (clen). Because HEADERS frames
are decoded in one pass, dfl value is the whole frame length or 0. nothing
intermediary.
This patch must be backported as far as 2.0.
In the function decoding payload of HEADERS frames, an internal error is
returned if the frame length is too large. it cannot exceed the buffer
size. The same is true when headers are splitted on several frames. The
payload of HEADERS and CONTINUATION frames are merged and the overall size
must not exceed the buffer size.
However, there is a bug when the current frame is big enough to only have
the space for a part of the header of the next frame. Because, in this case,
we wait for more data, to have the whole frame header. We don't properly
detect that the headers are too large to be stored in one buffer. In fact
the test to trigger this error is not accurate. When the buffer is full, the
error is reported if the frame length exceeds the amount of data in the
buffer. But in reality, an error must be reported when we are unable to
decode the current frame while the buffer is full. Because, in this case, we
know there is no way to change this state.
When the bug happens, the H2 connection is woken up in loop, consumming all
the CPU. But the traffic is not blocked for all that.
This patch must be backported as far as 2.0.
The current "ADD" vs "ADDQ" is confusing because when thinking in terms
of appending at the end of a list, "ADD" naturally comes to mind, but
here it does the opposite, it inserts. Several times already it's been
incorrectly used where ADDQ was expected, the latest of which was a
fortunate accident explained in 6fa922562 ("CLEANUP: stream: explain
why we queue the stream at the head of the server list").
Let's use more explicit (but slightly longer) names now:
LIST_ADD -> LIST_INSERT
LIST_ADDQ -> LIST_APPEND
LIST_ADDED -> LIST_INLIST
LIST_DEL -> LIST_DELETE
The same is true for MT_LISTs, including their "TRY" variant.
LIST_DEL_INIT keeps its short name to encourage to use it instead of the
lazier LIST_DELETE which is often less safe.
The change is large (~674 non-comment entries) but is mechanical enough
to remain safe. No permutation was performed, so any out-of-tree code
can easily map older names to new ones.
The list doc was updated.
This patch replaces roughly all occurrences of an HA_ATOMIC_ADD(&foo, 1)
or HA_ATOMIC_SUB(&foo, 1) with the equivalent HA_ATOMIC_INC(&foo) and
HA_ATOMIC_DEC(&foo) respectively. These are 507 changes over 45 files.
MX_FL_NO_UPG flag may now be set on a multiplexer to explicitly disable
upgrades from this mux. For now, it is set on the FCGI multiplexer because
it is not supported and there is no upgrade on backend-only multiplexers. It
is also set on the H2 multiplexer because it is clearly not supported.
sess_log() was called twice if an error occurred on the preface parsing, in
h2c_frt_recv_preface() and in h2_process_demux().
This patch must be backported as far as 2.0.
The function's purpose used to be to fail a buffer allocation if that
allocation wouldn't result in leaving some buffers available. Thus,
some allocations could succeed and others fail for the sole purpose of
trying to provide 2 buffers at once to process_stream(). But things
have changed a lot with 1.7 breaking the promise that process_stream()
would always succeed with only two buffers, and later the thread-local
pool caches that keep certain buffers available that are not accounted
for in the global pool so that local allocators cannot guess anything
from the number of currently available pools.
Let's just replace all last uses of b_alloc_margin() with b_alloc() once
for all.
When tasklets were derived from tasks, there was no immediate need for
the scheduler to know their status after execution, and in a spirit of
simplicity they just started to always return NULL. The problem is that
it simply prevents the scheduler from 1) accounting their execution time,
and 2) keeping track of their current execution status. Indeed, a remote
wake-up could very well end up manipulating a tasklet that's currently
being executed. And this is the reason why those handlers have to take
the idle lock before checking their context.
In 2.5 we'll take care of making tasklets and tasks work more similarly,
but trouble is to be expected if we continue to propagate the trend of
returning NULL everywhere, especially if some fixes relying on a stricter
model later need to be backported. For this reason this patch updates all
known tasklet handlers to make them return NULL only when the tasklet was
freed. It has no effect for now and isn't even guaranteed to always be
100% safe but it puts the code into the right direction for this.
The default proxy was passed as a variable to all parsers instead of a
const, which is not without risk, especially when some timeout parsers used
to make some int pointers point to the default values for comparisons. We
want to be certain that none of these parsers will modify the defaults
sections by accident, so it's important to mark this proxy as const.
This patch touches all occurrences found (89).
There are multiple per-thread lists in the listeners, which isn't the
most efficient in terms of cache, and doesn't easily allow to store all
the per-thread stuff.
Now we introduce an srv_per_thread structure which the servers will have an
array of, and place the idle/safe/avail conns tree heads into. Overall this
was a fairly mechanical change, and the array is now always initialized for
all servers since we'll put more stuff there. It's worth noting that the Lua
code still has to deal with its own deinit by itself despite being in a
global list, because its server is not dynamically allocated.
These functions are used on the mux layer to indicate that the connection
is becoming idle and that the xprt ought to be careful before checking the
context or that it's not idle anymore and that the context is safe. The
purpose is to allow a mux which is going to release a connection to tell
the xprt to be careful when touching it. At the moment, the xprt are
always careful and that's costly so we want to have the ability to relax
this a bit.
No xprt layer uses this yet.
The muxes are touching the idle_conns_lock all the time now because
they need to be careful that no other thread has stolen their tasklet's
context.
This patch changes this a little bit by setting the TASK_F_USR1 flag on
the tasklet before marking a connection idle, and removing it once it's
not idle anymore. Thanks to this we have the guarantee that a tasklet
without this flag cannot be present in an idle list and does not need
to go through this costly lock. This is especially true for front
connections.
It's been too short for quite a while now and is now full. It's still
time to extend it to 32-bits since we have room for this without
wasting any space, so we now gained 16 new bits for future flags.
The values were not reassigned just in case there would be a few
hidden u16 or short somewhere in which these flags are placed (as
it used to be the case with stream->pending_events).
The patch is tagged MEDIUM because this required to update the task's
process() prototype to use an int instead of a short, that's quite a
bunch of places.
That comma should've been a semicolon. Fortunately, as it is now there
is no impact thanks to operators precedence, and all expressions are
properly evaluated. But this is troubling and the risk is high to
turn it into an effective bug with a minor change.
Introduced in b8ce8905cf which first
appeared in 2.1-dev3. This fix must be backported to 2.1+.
In H1, H2 and FCGI muxes, in the show_fd function, there is duplicated test on
the stream's subs field.
This patch fixes the issue #1142. It may be backported as far as 2.2.
Historically this function would try to wake the most accurate number of
process_stream() waiters. But since the introduction of filters which could
also require buffers (e.g. for compression), things started not to be as
accurate anymore. Nowadays muxes and transport layers also use buffers, so
the runqueue size has nothing to do anymore with the number of supposed
users to come.
In addition to this, the threshold was compared to the number of free buffer
calculated as allocated minus used, but this didn't work anymore with local
pools since these counts are not updated upon alloc/free!
Let's clean this up and pass the number of released buffers instead, and
consider that each waiter successfully called counts as one buffer. This
is not rocket science and will not suddenly fix everything, but at least
it cannot be as wrong as it is today.
This could have been marked as a bug given that the current situation is
totally broken regarding this, but this probably doesn't completely fix
it, it only goes in a better direction. It is possible however that it
makes sense in the future to backport this as part of a larger series if
the situation significantly improves.
The buffer wait queue used to be global historically but this doest not
make any sense anymore given that the most common use case is to have
thread-local pools. Thus there's no point waking up waiters of other
threads after releasing an entry, as they won't benefit from it.
Let's move the queue head to the thread_info structure and use
ti->buffer_wq from now on.
Remove ebmb_node entry from struct connection and create a dedicated
struct conn_hash_node. struct connection contains now only a pointer to
a conn_hash_node, allocated only for connections where target is of type
OBJ_TYPE_SERVER. This will reduce memory footprints for every
connections that does not need http-reuse such as frontend connections.
In h2_process there was two parts where the connection was removed from
the idle trees, without first checking if the connection is a backend
side.
This should not produce a crash as the node is properly zeroed on
conn_init. However, it is better to explicit the test as it is done on
all other places. Besides it will be mandatory if the node part is
dynamically allocated only for backend connections.
The server idle/safe/available connection lists are replaced with ebmb-
trees. This is used to store backend connections, with the new field
connection hash as the key. The hash is a 8-bytes size field, used to
reflect specific connection parameters.
This is a preliminary work to be able to reuse connection with SNI,
explicit src/dst address or PROXY protocol.
This is a preparation work for connection reuse with sni/proxy
protocol/specific src-dst addresses.
Protect every access to idle conn lists with a lock. This is currently
strictly not needed because the access to the list are made with atomic
operations. However, to be able to reuse connection with specific
parameters, the list storage will be converted to eb-trees. As this
structure does not have atomic operation, it is mandatory to protect it
with a lock.
For this, the takeover lock is reused. Its role was to protect during
connection takeover. As it is now extended to general idle conns usage,
it is renamed to idle_conns_lock. A new lock section is also
instantiated named IDLE_CONNS_LOCK to isolate its impact on performance.
In H1, H2 and FCGI muxes, b_realign_if_empty() is called to reset the head
of an empty buffer before setting it a specific value to permit the
zero-copy. Thus, we can remove call to b_realign_if_empty().
In the H2 mux, when a empty DATA frame is used to finish a message, just to
set the ES flag, we now only set the EOM flag on the HTX message. However,
if the HTX message is empty, this event will not be properly handled on the
other side because there is no effective data to handle. Thus, it is
interpreted as an abort by the H1 mux.
It is in part caused by the current H1 mux design but also because there is
no way to emit empty HTX block (NOOP HTX block) or to wakeup a mux for send
when there is no data to finish some internal processing.
Thus, for now, to work around this limitation, an EOT HTX block is added by
the H2 mux if a EOM flag is added on an empty HTX message. This case is only
possible when an empty DATA frame with the ES flag is received.
This fix is specific for 2.4. No backport needed.
The demux loop could quit on missing data but the H2_CF_END_REACHED flag
would not be set in this case. This fixes a remaining situation where
previous commit f09612289 ("BUG/MEDIUM: mux-h2: handle remaining read0
cases") could not be sufficient and still leave CLOSE_WAIT. It's harder
to reproduce but was still observed in prod.
Now we quit via the end of the loop which already takes care of shutr.
This should be backported along with the patch above as far as 2.0.
Commit 3d4631fec ("BUG/MEDIUM: mux-h2: fix read0 handling on partial
frames") tried to address an issue introduced in commit aade4edc1 where
read0 wasn't properly handled in the middle of a frame. But the fix was
incomplete for two reasons:
- first, it would set H2_CF_RCVD_SHUT in h2_recv() after detecting
a read0 but the condition was guarded by h2_recv_allowed() which
explicitly excludes read0 ;
- second, h2_process would only call h2_process_demux() when there
were still data in the buffer, but closing after a short pause to
leave a buffer empty wouldn't be caught in this case.
This patch fixes this by properly taking care of the received shutdown
and by also waking up h2_process_demux() on an empty buffer if the demux
is not blocked.
Given the patches above were tagged for backporting to 2.0, this one
should be as well.
Duplicate titles for the stats H2_ST_{OPEN,TOTAL}_{CONN,STREAM}. These
entries are used on csv for the heading.
This must be backported up to 2.3.
This fixes the github issue #1102.
In h2s_bck_make_req_headers() function, in the loop on the HTX blocks, the
most common blocks, the headers, are now handled in first, before the
start-line. The same change was already performed on the response HEADERS
frames. Thus the code is more consistent now.
When a HEADERS frame is sent, it is always when an HTX start-line block is
found. Thus, in h2s_bck_make_req_headers() and h2s_frt_make_resp_headers()
functions, it is useless to tests the start-line. Instead of being too
defensive, we use BUG_ON() now because it must not happen and must be
handled as a bug.
This patch should fix the issue #1086.
In order to announce support for the Extended CONNECT h2 method by
haproxy, always send the ENABLE_CONNECT_PROTOCOL h2 settings. This new
setting has been described in the rfc 8441.
After receiving ENABLE_CONNECT_PROTOCOL, the client is free to use the
Extended CONNECT h2 method. This can notably be useful for the support
of websocket handshake on http/2.
Support for the rfc 8441 Bootstraping WebSockets with HTTP/2
Generate an HTTP/2 Extended CONNECT request from a htx Upgrade message.
This conversion is done when seeing the header Connection: Upgrade. A
CONNECT request is written with the :protocol pseudo-header set from the
Upgrade htx header value.
The protocol is saved in the h2s structure. This is needed on the
response side because the protocol is not present on HTTP/2 response but
is needed if the client side is using HTTP/1.1 with 101 status code.
Support for the rfc 8441 Bootstraping WebSockets with HTTP/2
Convert a 200 status reply from an Extended CONNECT request into a htx
representation. The htx message is set to 101 status code to be fully
compatible with the equivalent HTTP/1.1 Upgrade mechanism.
This conversion is only done if the stream flags H2_SF_EXT_CONNECT_SENT
has been set. This is true if an Extended CONNECT request has already
been seen on the stream.
Besides the 101 status, the additional headers Connection/Upgrade are
added to the htx message. The protocol is set from the value stored in
h2s. Typically it will be extracted from the client request. This is
only used if the client is using h1 as only the HTTP/1.1 101 Response
contains the Upgrade header.
This flag is used to signal that an Extended CONNECT has been sent by
the server mux on the current stream.
This will allow to convert the response to a 101 htx status message.
Some responses must not contain data. Reponses to HEAD requests and 204/304
responses. But there is no warranty that this will be really respected by
the senders or even if it is possible. For instance, the method may be
rewritten by an http-request rule (HEAD->GET). Thus, it is not really
possible to always strip these data from the response at the receive
stage. And the response may be emitted by an applet or an internal service
not strictly following the spec. All that to say that we may be prepared to
handle payload for bodyless responses on the sending path.
In addition, unlike the HTTP/1, it is not really clear that the trailers is
part of the payload or not. Thus, some clients may expect to have the
trailers, if any, in the response to a HEAD request. For instance, the GRPC
status is placed in a trailer and clients rely on it. But what happens for
204 responses then. Read the following thread for details :
https://lists.w3.org/Archives/Public/ietf-http-wg/2020OctDec/0040.html
So, thanks to previous patches, it is now possible to know on the sending
path if a response must be bodyless or not. So, for such responses, no DATA
frame is emitted, except eventually the last empty one carring the ES
flag. However, the TRAILERS frames are still emitted. The h2s_skip_data()
function is added to take care to remove HTX DATA blocks without emitting
any DATA frame expect the last one, if there is no trailers.
The H2 message flag H2_MSGF_BODYLESS_RSP is now used during the request or
the response parsing to notify the mux that, considering the parsed message,
the response is known to have no body. This happens during HEAD requests
parsing and during 204/304 responses parsing.
On the H2 multiplexer, the equivalent flag is set on H2 streams. Thus the
H2_SF_BODYLESS_RESP flag is set on a H2 stream if the H2_MSGF_BODYLESS_RSP
is found after a HEADERS frame parsing. Conversely, this flag is also set
when a HEADERS frame is emitted for HEAD requests and for 204/304 responses.
The H2_SF_BODYLESS_RESP flag will be used to ignore data payload from the
response but not the trailers.
The EOM block may be removed. The HTX_FL_EOM flags is enough. Most of time,
to know if the end of the message is reached, we just need to have an empty
HTX message with HTX_FL_EOM flag set. It may also be detected when the last
block of a message with HTX_FL_EOM flag is manipulated.
Removing EOM blocks simplifies the HTX message filling. Indeed, there is no
more edge problems when the message ends but there is no more space to write
the EOM block. However, some part are more tricky. Especially the
compression filter or the FCGI mux. The compression filter must finish the
compression on the last DATA block. Before it was performed on the EOM
block, an extra DATA block with the checksum was added. Now, we must detect
the last DATA block to be sure to finish the compression. The FCGI mux on
its part must be sure to reserve the space for the empty STDIN record on the
last DATA block while this record was inserted on the EOM block.
The H2 multiplexer is probably the part that benefits the most from this
change. Indeed, it is now fairly easier to known when to set the ES flag.
The HTX documentaion has been updated accordingly.
Tunnel management between the H1 and H2 multiplexers is a bit blurred. And
the HTX is not enough well defined on this point to make things clear. In
fact, Establishing a tunnel between an H2 client and an H1 server, or the
opposite is buggy because the both multiplexers don't handle the EOM block
the same way when a tunnel is established. In fact, the H2 multiplexer is
pretty strict and add an END_STREAM flag when an EOM block is found, while
the H1 multiplexer is more flexible.
The purpose of this patch is to make the EOM block usage pretty clear and to
fix the HTTP multiplexers to really handle HTTP tunnels in the right
way. Now, an EOM block is used to mark the end of an HTTP message,
semantically speaking. That means it may be followed by tunneled data. Thus,
CONNECT requests are now finished by an EOM block, just after the EOH block.
On the H1 multiplexer side, a tunnel is now only established on the response
path. So a CONNECT request remains in a DONE state waiting for the 2xx
response. On the H2 multiplexer side, a flag is used to know an HTTP tunnel
is requested, to not immediately add the END_STREAM flag on the EOM block.
All these changes are sensitives and not backportable because of recent
changes. The same problem exists on earlier versions and should be
addressed. But it will only be possible with a specific patchset.
This patch relies on the following ones :
* MEDIUM: mux-h1: Properly handle tunnel establishments and aborts
* MEDIUM: mux-h2: Close streams when processing data for an aborted tunnel
* MEDIUM: mux-h2: Block client data on server side waiting tunnel establishment
* MINOR: mux-h2: Add 2 flags to help to properly handle tunnel mode
* MINOR: mux-h1: Split H1C_F_WAIT_OPPOSITE flag to separate input/output sides
* MINOR: mux-h1/mux-fcgi: Don't set TUNNEL mode if payload length is unknown