Files
UniversalSynSaveInstance/Tools/NotScriptable-Related/NotScriptable Dumper/Dump
2025-11-14 22:49:52 +02:00

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version-874602c66c70451a
EditableImage.ImageData {BinaryString}
EditableMesh.MeshData {SharedString}
Instance.AttributesSerialize {BinaryString}
Instance.DefinesCapabilities {bool}
Instance.HistoryId {UniqueId}
Instance.Tags {BinaryString}
AnimationClip.GuidBinaryString {BinaryString}
AnimationNodeDefinition.InputPinData {BinaryString}
AnimationRigData.label {BinaryString}
AnimationRigData.name {BinaryString}
AnimationRigData.parent {BinaryString}
AnimationRigData.postTransform {BinaryString}
AnimationRigData.preTransform {BinaryString}
AnimationRigData.transform {BinaryString}
StarterGui.RtlTextSupport {RtlTextSupport}
StarterGui.VirtualCursorMode {VirtualCursorMode}
BaseWrap.HSRData {SharedString}
BaseWrap.HSRMeshIdData {SharedString}
BaseWrap.TemporaryCageMeshId {ContentId}
WrapLayer.TemporaryReferenceId {ContentId}
BallSocketConstraint.MaxFrictionTorqueXml {float}
CustomEvent.PersistedCurrentValue {float}
BevelMesh.Bevel {float}
BevelMesh.Bevel Roundness {float}
BevelMesh.Bulge {float}
DebuggerBreakpoint.line {int}
Decal.TexturePackMetadata {string}
Fire.heat_xml {float}
Fire.size_xml {float}
FloatCurve.ValuesAndTimes {BinaryString}
FunctionalTest.HasMigratedSettingsToTestService {bool}
ViewportFrame.CameraCFrame {CFrame}
ViewportFrame.CameraFieldOfView {float}
Path2D.PropertiesSerialize {BinaryString}
HapticEffect.WaveformData {BinaryString}
HiddenSurfaceRemovalAsset.HSRData {BinaryString}
HiddenSurfaceRemovalAsset.HSRMeshIdData {BinaryString}
Humanoid.Health_XML {float}
Humanoid.InternalBodyScale {Vector3}
Humanoid.InternalHeadScale {float}
HumanoidDescription.EmotesDataInternal {string}
HumanoidDescription.EquippedEmotesDataInternal {string}
InsertService.AllowClientInsertModels {bool}
Lighting.ExtendLightRangeTo120 {RolloutState}
LocalizationTable.Contents {string}
LuaSourceContainer.ScriptGuid {string}
AuroraScript.AuroraScriptBindingsSerialize {BinaryString}
MarkerCurve.ValuesAndTimes {BinaryString}
MaterialService.AsphaltName {string}
MaterialService.BasaltName {string}
MaterialService.BrickName {string}
MaterialService.CardboardName {string}
MaterialService.CarpetName {string}
MaterialService.CeramicTilesName {string}
MaterialService.ClayRoofTilesName {string}
MaterialService.CobblestoneName {string}
MaterialService.ConcreteName {string}
MaterialService.CorrodedMetalName {string}
MaterialService.CrackedLavaName {string}
MaterialService.DiamondPlateName {string}
MaterialService.FabricName {string}
MaterialService.FoilName {string}
MaterialService.GlacierName {string}
MaterialService.GraniteName {string}
MaterialService.GrassName {string}
MaterialService.GroundName {string}
MaterialService.IceName {string}
MaterialService.LeafyGrassName {string}
MaterialService.LeatherName {string}
MaterialService.LimestoneName {string}
MaterialService.MarbleName {string}
MaterialService.MetalName {string}
MaterialService.MudName {string}
MaterialService.PavementName {string}
MaterialService.PebbleName {string}
MaterialService.PlasterName {string}
MaterialService.PlasticName {string}
MaterialService.RockName {string}
MaterialService.RoofShinglesName {string}
MaterialService.RubberName {string}
MaterialService.SaltName {string}
MaterialService.SandName {string}
MaterialService.SandstoneName {string}
MaterialService.SlateName {string}
MaterialService.SmoothPlasticName {string}
MaterialService.SnowName {string}
MaterialService.Use2022MaterialsXml {bool}
MaterialService.WoodName {string}
MaterialService.WoodPlanksName {string}
MaterialVariant.TexturePack {ContentId}
MetaBreakpointContext.ContextDataInternal {string}
BasePart.Color3uint8 {Color3uint8}
BasePart.MaterialVariantSerialized {string}
BasePart.size {Vector3}
FormFactorPart.formFactorRaw {FormFactor}
formFactorRaw -> FormFactor {POTENTIAL PROXY}
formFactorRaw -> formFactor {POTENTIAL PROXY}
Part.shape {PartType}
shape -> Shape {POTENTIAL PROXY}
shape -> shap {POTENTIAL PROXY}
Terrain.AcquisitionMethod {TerrainAcquisitionMethod}
Terrain.Decoration {bool}
Terrain.GrassLength {float}
Terrain.MaterialColors {BinaryString}
Terrain.PhysicsGrid {BinaryString}
Terrain.SmoothGrid {BinaryString}
AcquisitionMethod -> LastUsedModificationMethod {POTENTIAL PROXY}
TriangleMeshPart.AeroMeshData {SharedString}
TriangleMeshPart.FluidFidelityInternal {FluidFidelity}
TriangleMeshPart.InertiaMigrated {bool}
TriangleMeshPart.PhysicalConfigData {SharedString}
FluidFidelityInternal -> FluidFidelity {POTENTIAL PROXY}
MeshPart.InitialSize {Vector3}
MeshPart.PhysicsData {BinaryString}
MeshPart.VertexCount {int}
PartOperation.AssetId {ContentId}
PartOperation.ChildData {BinaryString}
PartOperation.ChildData2 {SharedString}
PartOperation.ComponentIndex {int}
PartOperation.FormFactor {FormFactor}
PartOperation.InitialSize {Vector3}
PartOperation.MeshData {BinaryString}
PartOperation.MeshData2 {SharedString}
PartOperation.OffCentered {bool}
PartOperation.PhysicsData {BinaryString}
PartOperation.SolidMeshHolder {NetAssetRef}
NegateOperation.PreviousOperation {NegateOperationHiddenHistory}
TrussPart.style {Style}
style -> Style {POTENTIAL PROXY}
Model.ModelMeshCFrame {CFrame}
Model.ModelMeshData {SharedString}
Model.ModelMeshSize {Vector3}
Model.NeedsPivotMigration {bool}
Model.ScaleFactor {float}
Model.SlimHash {SharedString}
Model.WorldPivotData {OptionalCoordinateFrame}
Workspace.AvatarUnificationMode {AvatarUnificationMode}
Workspace.CollisionGroupData {BinaryString}
Workspace.ExplicitAutoJoints {bool}
Workspace.FluidForces {FluidForces}
Workspace.IKControlConstraintSupport {IKControlConstraintSupport}
Workspace.MeshPartHeadsAndAccessories {MeshPartHeadsAndAccessories}
Workspace.ModelStreamingBehavior {ModelStreamingBehavior}
Workspace.MoverConstraintRootBehavior {MoverConstraintRootBehaviorMode}
Workspace.PathfindingUseImprovedSearch {PathfindingUseImprovedSearch}
Workspace.PhysicsImprovedSleep {RolloutState}
Workspace.PhysicsSteppingMethod {PhysicsSteppingMethod}
Workspace.PlayerCharacterDestroyBehavior {PlayerCharacterDestroyBehavior}
Workspace.PrimalPhysicsSolver {PrimalPhysicsSolver}
Workspace.RejectCharacterDeletions {RejectCharacterDeletions}
Workspace.RenderingCacheOptimizations {RenderingCacheOptimizationMode}
Workspace.ReplicateInstanceDestroySetting {ReplicateInstanceDestroySetting}
Workspace.SandboxedInstanceMode {SandboxedInstanceMode}
Workspace.SignalBehavior2 {SignalBehavior}
Workspace.StreamOutBehavior {StreamOutBehavior}
Workspace.StreamingIntegrityMode {StreamingIntegrityMode}
Workspace.StreamingMinRadius {int}
Workspace.StreamingTargetRadius {int}
Workspace.TerrainWeldsFixed {bool}
Workspace.TouchEventsUseCollisionGroups {RolloutState}
Workspace.TouchesUseCollisionGroups {bool}
Workspace.UseNewLuauTypeSolver {RolloutState}
UseNewLuauTypeSolver -> PhysicsImprovedSleep {POTENTIAL PROXY}
UseNewLuauTypeSolver -> TouchEventsUseCollisionGroups {POTENTIAL PROXY}
SignalBehavior2 -> SignalBehavior {POTENTIAL PROXY}
PackageLink.PackageIdSerialize {ContentId}
PackageLink.VersionIdSerialize {int64}
PartOperationAsset.ChildData {BinaryString}
PartOperationAsset.MeshData {BinaryString}
Player.RawJoinData {BinaryString}
Players.BanningEnabled {bool}
Players.UseStrafingAnimations {bool}
RotationCurve.ValuesAndTimes {BinaryString}
ScriptDebugger.CoreScriptIdentifier {string}
ScriptDebugger.ScriptGuid {string}
ServerScriptService.LoadStringEnabled {bool}
Smoke.opacity_xml {float}
Smoke.riseVelocity_xml {float}
Smoke.size_xml {float}
SoundService.VolumetricAudio {VolumetricAudio}
StarterPlayer.AvatarJointUpgrade_SerializedRollout {RolloutState}
StarterPlayer.CreateDefaultPlayerModule {bool}
StarterPlayer.EnableDynamicHeads {LoadDynamicHeads}
StarterPlayer.LoadCharacterLayeredClothing {LoadCharacterLayeredClothing}
AvatarJointUpgrade_SerializedRollout -> AvatarJointUpgrade {POTENTIAL PROXY}
LoadCharacterLayeredClothing -> LoadCharacterLayeredClothing {POTENTIAL PROXY}
StyleRule.PropertiesSerialize {BinaryString}
StyleQuery.ConditionsSerialize {BinaryString}
TerrainDetail.TexturePack {ContentId}
TerrainRegion.ExtentsMax {Vector3int16}
TerrainRegion.ExtentsMin {Vector3int16}
TerrainRegion.SmoothGrid {BinaryString}
UnvalidatedAssetService.CachedData {string}
UserGameSettings.CompletedTutorials {string}
UserGameSettings.ComputerCameraMovementChanged {bool}
UserGameSettings.ComputerMovementChanged {bool}
UserGameSettings.StartMaximized {bool}
UserGameSettings.StartScreenPosition {Vector2}
UserGameSettings.StartScreenSize {Vector2}
UserGameSettings.TouchCameraMovementChanged {bool}
UserGameSettings.TouchMovementChanged {bool}
UserGameSettings.gaID {string}
BinaryStringValue.Value {BinaryString}
DoubleConstrainedValue.value {double}
IntConstrainedValue.value {int64}
ValueCurve.ValuesAndTimes {BinaryString}
WeldConstraint.CFrame0 {CFrame}
WeldConstraint.Part0Internal {BasePart}
WeldConstraint.Part1Internal {BasePart}
WeldConstraint.State {int}
Potential Proxy Properties:
EditableImage.IsReplicatedCopy {Serialize: False}
EditableMesh.IsReplicatedCopy {Serialize: False}
Instance.AttributesReplicate {Serialize: False}
Instance.AttributesSerialize
Animator.FacsReplicationData {Serialize: False}
BallSocketConstraint.MaxFrictionTorqueXml
Fire.heat_xml
Fire.size_xml
Folder.ReplicatedGuiInsertionOrder {Serialize: False}
GuiBase2d.ReplicatedInsertionOrder {Serialize: False}
VideoFrame.PlayingReplicating {Serialize: False}
VideoFrame.TimePositionReplicating {Serialize: False}
Path2D.PropertiesSerialize
Humanoid.Health_XML
Humanoid.InternalBodyScale
Humanoid.InternalDisplayName {Scriptable} {Serialize: False}
Humanoid.InternalHeadScale
Humanoid.InternalOriginalHipHeight {Serialize: False}
Humanoid.JumpReplicate {Serialize: False}
Humanoid.MoveDirectionInternal {Serialize: False}
HumanoidDescription.EmotesDataInternal
HumanoidDescription.EquippedEmotesDataInternal
IncrementalPatchBuilder.SerializePatch {Scriptable}
Motor.ReplicateCurrentAngle {Serialize: False}
Motor6D.ReplicateCurrentAngle6D {Serialize: False}
Motor6D.ReplicateCurrentOffset6D {Serialize: False}
AuroraScript.AuroraScriptBindingsSerialize
MaterialService.Use2022MaterialsXml
MetaBreakpointContext.ContextDataInternal
NetworkSettings.IncomingReplicationLag {Scriptable}
BasePart.CollisionGroupReplicate {Serialize: False}
BasePart.MaterialVariantSerialized
BasePart.ReplicationPV {Serialize: False}
TriangleMeshPart.FluidFidelityInternal
MeshPart.RenderFidelityReplicate {Serialize: False}
PartOperation.SerializedOperationGraph {Serialize: False}
Workspace.ReplicateInstanceDestroySetting
PackageLink.PackageIdSerialize
PackageLink.SerializedDefaultAttributes {Scriptable}
PackageLink.VersionIdSerialize
PhysicsSettings.AreTerrainReplicationRegionsShown {Scriptable}
Player.AccountAgeReplicate {Serialize: False}
Player.CountryRegionCodeReplicate {Serialize: False}
Player.FollowUserIdReplicated {Serialize: False}
Player.InternalCharacterAppearanceLoaded {Serialize: False}
Player.MembershipTypeReplicate {Serialize: False}
Player.ReplicationFocus {Scriptable}
Player.SuperSafeChatReplicate {Serialize: False}
PlayerEmulatorService.SerializedEmulatedPolicyInfo {Scriptable}
Players.MaxPlayersInternal {Scriptable}
Players.PreferredPlayersInternal {Scriptable}
Smoke.opacity_xml
Smoke.riseVelocity_xml
Smoke.size_xml
Sound.PlayingReplicator {Serialize: False}
Sound.TimePositionReplicator {Serialize: False}
Sound.xmlRead_MaxDistance_3 {Serialize: False}
Sound.xmlRead_MinDistance_3 {Serialize: False}
StarterPlayer.AvatarJointUpgrade_SerializedRollout
Studio.Enable Internal Beta Features {Scriptable}
Studio.Enable Internal Features {Scriptable}
Studio.LoadInternalPlugins {Scriptable}
StyleRule.PropertiesSerialize
StyleQuery.ConditionsSerialize
TextSource.UserIdReplicated {Serialize: False}
VideoPlayer.PlayingReplicating {Serialize: False}
WeldConstraint.Part0Internal
WeldConstraint.Part1Internal