version-53373454f7df4478 EditableImage.ImageData {BinaryString} EditableMesh.MeshData {SharedString} Instance.AttributesSerialize {BinaryString} Instance.DefinesCapabilities {bool} Instance.HistoryId {UniqueId} Instance.Tags {BinaryString} AnimationClip.GuidBinaryString {BinaryString} AnimationNodeDefinition.InputPinData {BinaryString} AnimationRigData.label {BinaryString} AnimationRigData.name {BinaryString} AnimationRigData.parent {BinaryString} AnimationRigData.postTransform {BinaryString} AnimationRigData.preTransform {BinaryString} AnimationRigData.transform {BinaryString} StarterGui.RtlTextSupport {RtlTextSupport} StarterGui.VirtualCursorMode {VirtualCursorMode} BaseWrap.HSRData {SharedString} BaseWrap.HSRMeshIdData {SharedString} BaseWrap.TemporaryCageMeshId {ContentId} WrapLayer.TemporaryReferenceId {ContentId} BallSocketConstraint.MaxFrictionTorqueXml {float} CustomEvent.PersistedCurrentValue {float} BevelMesh.Bevel {float} BevelMesh.Bevel Roundness {float} BevelMesh.Bulge {float} DebuggerBreakpoint.line {int} Decal.TexturePackMetadata {string} Fire.heat_xml {float} Fire.size_xml {float} FloatCurve.ValuesAndTimes {BinaryString} FunctionalTest.HasMigratedSettingsToTestService {bool} ViewportFrame.CameraCFrame {CFrame} ViewportFrame.CameraFieldOfView {float} Path2D.PropertiesSerialize {BinaryString} HapticEffect.WaveformData {BinaryString} HiddenSurfaceRemovalAsset.HSRData {BinaryString} HiddenSurfaceRemovalAsset.HSRMeshIdData {BinaryString} Humanoid.Health_XML {float} Humanoid.InternalBodyScale {Vector3} Humanoid.InternalHeadScale {float} HumanoidDescription.EmotesDataInternal {string} HumanoidDescription.EquippedEmotesDataInternal {string} InsertService.AllowClientInsertModels {bool} Lighting.ExtendLightRangeTo120 {RolloutState} LocalizationTable.Contents {string} LuaSourceContainer.ScriptGuid {string} AuroraScript.AuroraScriptBindingsSerialize {BinaryString} MarkerCurve.ValuesAndTimes {BinaryString} MaterialService.AsphaltName {string} MaterialService.BasaltName {string} MaterialService.BrickName {string} MaterialService.CardboardName {string} MaterialService.CarpetName {string} MaterialService.CeramicTilesName {string} MaterialService.ClayRoofTilesName {string} MaterialService.CobblestoneName {string} MaterialService.ConcreteName {string} MaterialService.CorrodedMetalName {string} MaterialService.CrackedLavaName {string} MaterialService.DiamondPlateName {string} MaterialService.FabricName {string} MaterialService.FoilName {string} MaterialService.GlacierName {string} MaterialService.GraniteName {string} MaterialService.GrassName {string} MaterialService.GroundName {string} MaterialService.IceName {string} MaterialService.LeafyGrassName {string} MaterialService.LeatherName {string} MaterialService.LimestoneName {string} MaterialService.MarbleName {string} MaterialService.MetalName {string} MaterialService.MudName {string} MaterialService.PavementName {string} MaterialService.PebbleName {string} MaterialService.PlasterName {string} MaterialService.PlasticName {string} MaterialService.RockName {string} MaterialService.RoofShinglesName {string} MaterialService.RubberName {string} MaterialService.SaltName {string} MaterialService.SandName {string} MaterialService.SandstoneName {string} MaterialService.SlateName {string} MaterialService.SmoothPlasticName {string} MaterialService.SnowName {string} MaterialService.Use2022MaterialsXml {bool} MaterialService.WoodName {string} MaterialService.WoodPlanksName {string} MaterialVariant.TexturePack {ContentId} MetaBreakpointContext.ContextDataInternal {string} BasePart.Color3uint8 {Color3uint8} BasePart.MaterialVariantSerialized {string} BasePart.size {Vector3} FormFactorPart.formFactorRaw {FormFactor} formFactorRaw -> FormFactor {POTENTIAL PROXY} formFactorRaw -> formFactor {POTENTIAL PROXY} Part.shape {PartType} shape -> Shape {POTENTIAL PROXY} shape -> shap {POTENTIAL PROXY} Terrain.AcquisitionMethod {TerrainAcquisitionMethod} Terrain.Decoration {bool} Terrain.GrassLength {float} Terrain.MaterialColors {BinaryString} Terrain.PhysicsGrid {BinaryString} Terrain.SmoothGrid {BinaryString} AcquisitionMethod -> LastUsedModificationMethod {POTENTIAL PROXY} TriangleMeshPart.AeroMeshData {SharedString} TriangleMeshPart.FluidFidelityInternal {FluidFidelity} TriangleMeshPart.InertiaMigrated {bool} TriangleMeshPart.PhysicalConfigData {SharedString} FluidFidelityInternal -> FluidFidelity {POTENTIAL PROXY} MeshPart.InitialSize {Vector3} MeshPart.PhysicsData {BinaryString} MeshPart.VertexCount {int} PartOperation.AssetId {ContentId} PartOperation.ChildData {BinaryString} PartOperation.ChildData2 {SharedString} PartOperation.ComponentIndex {int} PartOperation.FormFactor {FormFactor} PartOperation.InitialSize {Vector3} PartOperation.MeshData {BinaryString} PartOperation.MeshData2 {SharedString} PartOperation.OffCentered {bool} PartOperation.PhysicsData {BinaryString} PartOperation.SolidMeshHolder {NetAssetRef} NegateOperation.PreviousOperation {NegateOperationHiddenHistory} TrussPart.style {Style} style -> Style {POTENTIAL PROXY} Model.ModelMeshCFrame {CFrame} Model.ModelMeshData {SharedString} Model.ModelMeshSize {Vector3} Model.NeedsPivotMigration {bool} Model.ScaleFactor {float} Model.SlimHash {SharedString} Model.WorldPivotData {OptionalCoordinateFrame} Workspace.AvatarUnificationMode {AvatarUnificationMode} Workspace.CollisionGroupData {BinaryString} Workspace.ExplicitAutoJoints {bool} Workspace.FluidForces {FluidForces} Workspace.IKControlConstraintSupport {IKControlConstraintSupport} Workspace.MeshPartHeadsAndAccessories {MeshPartHeadsAndAccessories} Workspace.ModelStreamingBehavior {ModelStreamingBehavior} Workspace.MoverConstraintRootBehavior {MoverConstraintRootBehaviorMode} Workspace.NextGenerationReplication {RolloutState} Workspace.PathfindingUseImprovedSearch {PathfindingUseImprovedSearch} Workspace.PhysicsImprovedSleep {RolloutState} Workspace.PhysicsSteppingMethod {PhysicsSteppingMethod} Workspace.PlayerCharacterDestroyBehavior {PlayerCharacterDestroyBehavior} Workspace.PlayerScriptsUseInputActionSystem {RolloutState} Workspace.PrimalPhysicsSolver {PrimalPhysicsSolver} Workspace.RejectCharacterDeletions {RejectCharacterDeletions} Workspace.RenderingCacheOptimizations {RenderingCacheOptimizationMode} Workspace.ReplicateInstanceDestroySetting {ReplicateInstanceDestroySetting} Workspace.SandboxedInstanceMode {SandboxedInstanceMode} Workspace.SignalBehavior2 {SignalBehavior} Workspace.StreamOutBehavior {StreamOutBehavior} Workspace.StreamingIntegrityMode {StreamingIntegrityMode} Workspace.StreamingMinRadius {int} Workspace.StreamingTargetRadius {int} Workspace.TerrainWeldsFixed {bool} Workspace.TouchEventsUseCollisionGroups {RolloutState} Workspace.TouchesUseCollisionGroups {bool} Workspace.UseFixedSimulation {RolloutState} Workspace.UseNewLuauTypeSolver {RolloutState} UseNewLuauTypeSolver -> NextGenerationReplication {POTENTIAL PROXY} UseNewLuauTypeSolver -> PhysicsImprovedSleep {POTENTIAL PROXY} UseNewLuauTypeSolver -> PlayerScriptsUseInputActionSystem {POTENTIAL PROXY} UseNewLuauTypeSolver -> TouchEventsUseCollisionGroups {POTENTIAL PROXY} UseNewLuauTypeSolver -> UseFixedSimulation {POTENTIAL PROXY} SignalBehavior2 -> SignalBehavior {POTENTIAL PROXY} PackageLink.PackageIdSerialize {ContentId} PackageLink.VersionIdSerialize {int64} PartOperationAsset.ChildData {BinaryString} PartOperationAsset.MeshData {BinaryString} Player.RawJoinData {BinaryString} Players.BanningEnabled {bool} Players.UseStrafingAnimations {bool} RotationCurve.ValuesAndTimes {BinaryString} ScriptDebugger.CoreScriptIdentifier {string} ScriptDebugger.ScriptGuid {string} ServerScriptService.LoadStringEnabled {bool} Smoke.opacity_xml {float} Smoke.riseVelocity_xml {float} Smoke.size_xml {float} SoundService.VolumetricAudio {VolumetricAudio} StarterPlayer.AvatarJointUpgrade_SerializedRollout {RolloutState} StarterPlayer.CreateDefaultPlayerModule {bool} StarterPlayer.EnableDynamicHeads {LoadDynamicHeads} StarterPlayer.LoadCharacterLayeredClothing {LoadCharacterLayeredClothing} AvatarJointUpgrade_SerializedRollout -> AvatarJointUpgrade {POTENTIAL PROXY} LoadCharacterLayeredClothing -> LoadCharacterLayeredClothing {POTENTIAL PROXY} StyleRule.PropertiesSerialize {BinaryString} StyleQuery.ConditionsSerialize {BinaryString} TerrainDetail.TexturePack {ContentId} TerrainRegion.ExtentsMax {Vector3int16} TerrainRegion.ExtentsMin {Vector3int16} TerrainRegion.SmoothGrid {BinaryString} UnvalidatedAssetService.CachedData {string} UserGameSettings.CompletedTutorials {string} UserGameSettings.ComputerCameraMovementChanged {bool} UserGameSettings.ComputerMovementChanged {bool} UserGameSettings.StartMaximized {bool} UserGameSettings.StartScreenPosition {Vector2} UserGameSettings.StartScreenSize {Vector2} UserGameSettings.TouchCameraMovementChanged {bool} UserGameSettings.TouchMovementChanged {bool} UserGameSettings.gaID {string} BinaryStringValue.Value {BinaryString} DoubleConstrainedValue.value {double} IntConstrainedValue.value {int64} ValueCurve.ValuesAndTimes {BinaryString} WeldConstraint.CFrame0 {CFrame} WeldConstraint.Part0Internal {BasePart} WeldConstraint.Part1Internal {BasePart} WeldConstraint.State {int} Potential Proxy Properties: EditableImage.IsReplicatedCopy {Serialize: False} EditableMesh.IsReplicatedCopy {Serialize: False} Instance.AttributesReplicate {Serialize: False} Instance.AttributesSerialize Animator.FacsReplicationData {Serialize: False} BallSocketConstraint.MaxFrictionTorqueXml Fire.heat_xml Fire.size_xml Folder.ReplicatedGuiInsertionOrder {Serialize: False} GuiBase2d.ReplicatedInsertionOrder {Serialize: False} VideoFrame.PlayingReplicating {Serialize: False} VideoFrame.TimePositionReplicating {Serialize: False} Path2D.PropertiesSerialize Humanoid.Health_XML Humanoid.InternalBodyScale Humanoid.InternalDisplayName {Scriptable} {Serialize: False} Humanoid.InternalHeadScale Humanoid.InternalOriginalHipHeight {Serialize: False} Humanoid.JumpReplicate {Serialize: False} Humanoid.MoveDirectionInternal {Serialize: False} HumanoidDescription.EmotesDataInternal HumanoidDescription.EquippedEmotesDataInternal IncrementalPatchBuilder.SerializePatch {Scriptable} Motor.ReplicateCurrentAngle {Serialize: False} Motor6D.ReplicateCurrentAngle6D {Serialize: False} Motor6D.ReplicateCurrentOffset6D {Serialize: False} LodDataEntity.SlimReplicationTimestampSec {Serialize: False} AuroraScript.AuroraScriptBindingsSerialize MaterialService.Use2022MaterialsXml MetaBreakpointContext.ContextDataInternal NetworkSettings.IncomingReplicationLag {Scriptable} BasePart.CollisionGroupReplicate {Serialize: False} BasePart.MaterialVariantSerialized BasePart.ReplicationPV {Serialize: False} TriangleMeshPart.FluidFidelityInternal MeshPart.RenderFidelityReplicate {Serialize: False} PartOperation.SerializedOperationGraph {Serialize: False} Workspace.NextGenerationReplication Workspace.ReplicateInstanceDestroySetting PackageLink.PackageIdSerialize PackageLink.SerializedDefaultAttributes {Scriptable} PackageLink.VersionIdSerialize PhysicsSettings.AreTerrainReplicationRegionsShown {Scriptable} Player.AccountAgeReplicate {Serialize: False} Player.CountryRegionCodeReplicate {Serialize: False} Player.FollowUserIdReplicated {Serialize: False} Player.InternalCharacterAppearanceLoaded {Serialize: False} Player.MembershipTypeReplicate {Serialize: False} Player.ReplicationFocus {Scriptable} Player.SuperSafeChatReplicate {Serialize: False} PlayerEmulatorService.SerializedEmulatedPolicyInfo {Scriptable} Players.MaxPlayersInternal {Scriptable} Players.PreferredPlayersInternal {Scriptable} SlimAnimationDataEntity.SlimReplicationTimestampSec {Serialize: False} Smoke.opacity_xml Smoke.riseVelocity_xml Smoke.size_xml Sound.PlayingReplicator {Serialize: False} Sound.TimePositionReplicator {Serialize: False} Sound.xmlRead_MaxDistance_3 {Serialize: False} Sound.xmlRead_MinDistance_3 {Serialize: False} StarterPlayer.AvatarJointUpgrade_SerializedRollout Studio.Enable Internal Beta Features {Scriptable} Studio.Enable Internal Features {Scriptable} Studio.LoadInternalPlugins {Scriptable} StyleRule.PropertiesSerialize StyleQuery.ConditionsSerialize TextSource.UserIdReplicated {Serialize: False} VideoPlayer.PlayingReplicating {Serialize: False} WeldConstraint.Part0Internal WeldConstraint.Part1Internal